removed obsolete code

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7464 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-08-31 20:42:20 +00:00
parent fce1904d12
commit ee27f27895
25 changed files with 126 additions and 775 deletions
+3 -3
View File
@@ -700,9 +700,9 @@ void ProcessImplicationsOfMeanwhile( void )
{
case END_OF_PLAYERS_FIRST_BATTLE:
if( zDeffSetting[gGameOptions.ubDifficultyLevel].bStrategicAiActionWakeQueen == TRUE )
//if( gGameOptions.ubDifficultyLevel >= DIF_LEVEL_HARD )
{ //Wake up the queen earlier to punish the good players!
if( zDeffSetting[gGameOptions.ubDifficultyLevel].bStrategicAiActionWakeQueen )
{
//Wake up the queen earlier to punish the good players!
ExecuteStrategicAIAction( STRATEGIC_AI_ACTION_WAKE_QUEEN, 0, 0 );
}
//HandleNPCDoAction( QUEEN, NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION, 0 );