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removed obsolete code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7464 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -328,18 +328,7 @@ BOOLEAN SetThisSectorAsPlayerControlled( INT16 sMapX, INT16 sMapY, INT8 bMapZ, B
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if ( !SectorInfo[ SECTOR( sMapX, sMapY ) ].fSurfaceWasEverPlayerControlled )
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{
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// grant grace period
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UpdateLastDayOfPlayerActivity( ( UINT16 ) ( GetWorldDay() + zDeffSetting[gGameOptions.ubDifficultyLevel].iUpdateLastDayOfPlayerActivity ) );
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/*
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if ( gGameOptions.ubDifficultyLevel >= DIF_LEVEL_HARD )
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{
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UpdateLastDayOfPlayerActivity( ( UINT16 ) ( GetWorldDay() + 2 ) );
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}
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else
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{
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UpdateLastDayOfPlayerActivity( ( UINT16 ) ( GetWorldDay() + 1 ) );
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}
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*/
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UpdateLastDayOfPlayerActivity( ( UINT16 ) ( GetWorldDay() + zDeffSetting[gGameOptions.ubDifficultyLevel].iUpdateLastDayOfPlayerActivity ) );
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}
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}
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