mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
new feature: soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia. The game will choose randomly from this pool.
WARNING: GameDir revision >= 1672 is required. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6071 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1246,6 +1246,10 @@ void LoadGameExternalOptions()
|
||||
//Enemy Rank by Jazz
|
||||
gGameExternalOptions.fEnemyRank = iniReader.ReadBoolean("Tactical Gameplay Settings","INDIVIDUAL_ENEMY_RANK",FALSE);
|
||||
|
||||
// Flugente: soldier profiles
|
||||
gGameExternalOptions.fSoldierProfiles_Enemy = iniReader.ReadBoolean("Tactical Gameplay Settings", "SOLDIER_PROFILES_ENEMY", TRUE);
|
||||
gGameExternalOptions.fSoldierProfiles_Militia = iniReader.ReadBoolean("Tactical Gameplay Settings", "SOLDIER_PROFILES_MILITIA", TRUE);
|
||||
|
||||
// *** ddd - BEGIN
|
||||
gGameExternalOptions.fExtMouseKeyEnabled = iniReader.ReadBoolean("Tactical Interface Settings", "ENABLE_EXT_MOUSE_KEYS", FALSE);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user