new feature: soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia. The game will choose randomly from this pool.

WARNING: GameDir revision >= 1672 is required.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6071 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-10 23:30:42 +00:00
parent 576866b63e
commit ee416f72bc
18 changed files with 394 additions and 11 deletions
+4
View File
@@ -1246,6 +1246,10 @@ void LoadGameExternalOptions()
//Enemy Rank by Jazz
gGameExternalOptions.fEnemyRank = iniReader.ReadBoolean("Tactical Gameplay Settings","INDIVIDUAL_ENEMY_RANK",FALSE);
// Flugente: soldier profiles
gGameExternalOptions.fSoldierProfiles_Enemy = iniReader.ReadBoolean("Tactical Gameplay Settings", "SOLDIER_PROFILES_ENEMY", TRUE);
gGameExternalOptions.fSoldierProfiles_Militia = iniReader.ReadBoolean("Tactical Gameplay Settings", "SOLDIER_PROFILES_MILITIA", TRUE);
// *** ddd - BEGIN
gGameExternalOptions.fExtMouseKeyEnabled = iniReader.ReadBoolean("Tactical Interface Settings", "ENABLE_EXT_MOUSE_KEYS", FALSE);