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Externalizations (by Buggler)
- Strategic AI garrisons and patrol main spawning sector (thanks to Moa) - Tixa Sector; separated from Dynamo captive sector to allow modding flexibility git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6557 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -231,8 +231,8 @@ extern UINT16 MAP_LEVEL_STRING_Y;
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#define ORTA_SECTOR_X 4
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#define ORTA_SECTOR_Y 11
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#define TIXA_SECTOR_X 9
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#define TIXA_SECTOR_Y 10
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#define TIXA_SECTOR_X gModSettings.ubTixaPrisonSectorX //9
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#define TIXA_SECTOR_Y gModSettings.ubTixaPrisonSectorY //10
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// what are we showing?..teams/vehicles
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// Show values
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