Fixed bug where wrong chance to hit was displayed by completing AXP's previous bugfix.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1280 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
AalaarDB
2007-08-26 06:09:34 +00:00
parent 146230752e
commit ef04b0790d
24 changed files with 126 additions and 90 deletions
+1 -1
View File
@@ -5028,7 +5028,7 @@ void TestPotentialOwner( SOLDIERTYPE * pSoldier )
{
if ( pSoldier->bActive && pSoldier->bInSector && pSoldier->bLife >= OKLIFE )
{
if ( SoldierToSoldierLineOfSightTest( pSoldier, gpTempSoldier, TRUE ) )
if ( SoldierToSoldierLineOfSightTest( pSoldier, gpTempSoldier, TRUE, CALC_FROM_ALL_DIRS ) )
{
MakeNPCGrumpyForMinorOffense( pSoldier, gpTempSoldier );
}