From ef46feb9b1f7ebd6ae5f0ad3682367bc622c37f2 Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Sun, 6 Oct 2019 18:44:19 +0000 Subject: [PATCH] Fixed bug introduced in r8695. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8696 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Soldier Control.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Tactical/Soldier Control.cpp b/Tactical/Soldier Control.cpp index 2fd1403eb..8a8d06f39 100644 --- a/Tactical/Soldier Control.cpp +++ b/Tactical/Soldier Control.cpp @@ -5097,6 +5097,9 @@ void SOLDIERTYPE::EVENT_FireSoldierWeapon( INT32 sTargetGridNo ) } else { + // Set flag indicating we are about to shoot once destination direction is hit + this->flags.fTurningToShoot = TRUE; + if (this->bTeam != gbPlayerNum) { if (this->bVisible != -1)