diff --git a/SaveLoadGame.cpp b/SaveLoadGame.cpp index 4b8af925..b421796c 100644 --- a/SaveLoadGame.cpp +++ b/SaveLoadGame.cpp @@ -4996,6 +4996,9 @@ BOOLEAN LoadSavedGame( int ubSavedGameID ) AddEmail(MERC_INTRO, MERC_INTRO_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin( ), -1, -1 ); } + // WANNE: I disabled that for now, because I am not sure if this works like intended + // We got some problems with the merc portraits, so if disabled we are on the safe side. + /* // CHRISL: To set camo faces correctly from the start for( UINT16 cnt=0; cnt< CODE_MAXIMUM_NUMBER_OF_PLAYER_MERCS; cnt++) { @@ -5010,6 +5013,7 @@ BOOLEAN LoadSavedGame( int ubSavedGameID ) } } } + */ // ATE: Patch? Patch up groups.....( will only do for old saves.. ) UpdatePersistantGroupsFromOldSave( guiCurrentSaveGameVersion );