- New Quest: if Kingpin is unaware Maria escaped with the player's help, he enlists the player to kill the DaSilvas

- Moved civ factions for mod compatibility (UC)

Does not break savegame compatibility.
Requires GameDir >= r2252.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7889 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-06-13 17:26:16 +00:00
parent e77f8f2bd6
commit eff368f099
18 changed files with 467 additions and 162 deletions
+9
View File
@@ -57,6 +57,7 @@
#include "CampaignStats.h" // added by Flugente
#include "Town Militia.h" // added by Flugente
#include "PreBattle Interface.h" // added by Flugente
#include "LuaInitNPCs.h" // added by Flugente
BOOLEAN gfOriginalList = TRUE;
@@ -951,8 +952,12 @@ UINT8 AddSoldierInitListTeamToWorld( INT8 bTeam, UINT8 ubMaxNum )
// Flugente: spawn prisoners of war in prison sectors
if ( bTeam == CIV_TEAM )
{
SectorAddPrisonersofWar(gWorldSectorX, gWorldSectorY, gbWorldSectorZ);
LuaHandleSectorTacticalEntry( gWorldSectorX, gWorldSectorY, gbWorldSectorZ );
}
//There aren't any basic placements of desired team, so exit.
return ubNumAdded;
}
@@ -1002,8 +1007,12 @@ UINT8 AddSoldierInitListTeamToWorld( INT8 bTeam, UINT8 ubMaxNum )
// Flugente: spawn prisoners of war in prison sectors
if ( bTeam == CIV_TEAM )
{
SectorAddPrisonersofWar(gWorldSectorX, gWorldSectorY, gbWorldSectorZ);
LuaHandleSectorTacticalEntry( gWorldSectorX, gWorldSectorY, gbWorldSectorZ );
}
return ubNumAdded;
}