Improved Auto Fast Forward (by Sevenfm)

- New options in ja2_options.ini

AUTO_FAST_FORWARD_ENEMIES:
0 - default behavior
1 - auto fast forward only enemies that are not seen by player's team
2 - auto fast forward only invisible enemies
3 - auto fast forward all enemies

AUTO_FAST_FORWARD_MILITIA:
0 - default behavior
1 - auto fast forward only militia that does not see enemies
2 - auto fast forward militia always

Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6693 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-12-18 13:50:38 +00:00
parent a7522989ab
commit eff779a966
3 changed files with 100 additions and 0 deletions
+4
View File
@@ -1251,6 +1251,10 @@ typedef struct
// Frequency that the screen is updated
FLOAT fClockSpeedPercent;
// sevenfm: improved auto fast forwarding
UINT8 ubAutoFastForwardEnemies;
UINT8 ubAutoFastForwardMilitia;
// Flugente: Weapon Overheating
BOOLEAN fWeaponOverheating; // Should weapons overheat, thus increasing the chance of malfunction?
BOOLEAN fDisplayOverheatThermometer; // Should a 'thermometer' for guns and replacable barrels be displayed?