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* HAM 3.6 (by Headrock) * ************************* - Info: Needed GameDir files for HAM 3.6 are not committed yet to the SVN GameDir. Will do that in the next few days - For more infos on HAM 3.6 check out: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=244808&page=0&fpart=1 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -474,7 +474,7 @@ void AddMissileTrail( BULLET *pBullet, FIXEDPT qCurrX, FIXEDPT qCurrY, FIXEDPT q
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// The condition now reads that flag and creates a lightshow only for tracer bullets. This flag is only
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// used if the new Tracer System is on.
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//if (fTracer == TRUE)
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if ((gGameExternalOptions.iRealisticTracers > 0 && gGameExternalOptions.iNumBulletsPerTracer > 0 && pBullet->fTracer == TRUE) || (gGameExternalOptions.iRealisticTracers == 0 && fTracer == TRUE))
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if ((gGameExternalOptions.ubRealisticTracers > 0 && gGameExternalOptions.ubNumBulletsPerTracer > 0 && pBullet->fTracer == TRUE) || (gGameExternalOptions.ubRealisticTracers == 0 && fTracer == TRUE))
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{
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if ( pBullet->iLoop < 5 )
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{
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@@ -525,7 +525,7 @@ void AddMissileTrail( BULLET *pBullet, FIXEDPT qCurrX, FIXEDPT qCurrY, FIXEDPT q
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// The condition now reads that flag and creates a lightshow only for tracer bullets. This flag is only
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// used if the new Tracer System is on.
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// else if (fTracer == TRUE)
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else if ((gGameExternalOptions.iRealisticTracers > 0 && gGameExternalOptions.iNumBulletsPerTracer > 0 && pBullet->fTracer == TRUE) || (gGameExternalOptions.iRealisticTracers == 0 && fTracer == TRUE))
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else if ((gGameExternalOptions.ubRealisticTracers > 0 && gGameExternalOptions.ubNumBulletsPerTracer > 0 && pBullet->fTracer == TRUE) || (gGameExternalOptions.ubRealisticTracers == 0 && fTracer == TRUE))
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{
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INT16 sXPos, sYPos;
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