Convert to SoldierID

TacticalStatusType::ubEnemySightingOnTheirTurnEnemyID
TacticalStatusType::ubEnemySightingOnTheirTurnPlayerID
TacticalTeamType::ubLastMercToRadio
This commit is contained in:
Asdow
2024-11-17 10:23:01 +02:00
parent 61c5a41bea
commit f0be44bb42
4 changed files with 249 additions and 300 deletions
+2 -2
View File
@@ -580,9 +580,9 @@ UINT32 MainGameScreenHandle(void)
{
if ( gTacticalStatus.ubCurrentTeam != gbPlayerNum )
{
MercPtrs[ gTacticalStatus.ubEnemySightingOnTheirTurnEnemyID ]->AdjustNoAPToFinishMove( FALSE );
gTacticalStatus.ubEnemySightingOnTheirTurnEnemyID->AdjustNoAPToFinishMove( FALSE );
}
MercPtrs[ gTacticalStatus.ubEnemySightingOnTheirTurnEnemyID ]->flags.fPauseAllAnimation = FALSE;
gTacticalStatus.ubEnemySightingOnTheirTurnEnemyID->flags.fPauseAllAnimation = FALSE;
gTacticalStatus.fEnemySightingOnTheirTurn = FALSE;
}