New feature: exploration assignment indicates items on the map

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360244&#msg_360244


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8815 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-06-01 20:46:45 +00:00
parent b25a4be4e7
commit f0c8db784a
25 changed files with 514 additions and 58 deletions
+2
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@@ -610,6 +610,8 @@ enum
STR_ASSIGNMENT_NOTPOSSIBLE,
STR_ASSIGNMENT_NOMILITIAPRESENT,
STR_ASSIGNMENT_EXPLORATION_DONE,
TEXT_NUM_STR_MESSAGE,
};
+7
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@@ -2364,6 +2364,8 @@ CHAR16 Message[][STRING_LENGTH] =
L"此时无法分配任务", //L"Assignment not possible at the moment",
L"没有能够训练的民兵。", //L"No militia that can be drilled present.",
L"%s has fully explored %s.", // TODO.Translate
};
// the country and its noun in the game
@@ -2477,6 +2479,7 @@ STR16 pAssignmentStrings[] =
L"训练民兵", //L"DMilitia",
L"掩埋尸体", //L"Burial",
L"管理", //L"Admin",
L"Explore", // TODO.Translate
};
@@ -2586,6 +2589,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"训练现有的民兵", //L"Drill existing militia",
L"掩埋尸体", //L"Bury corpses",
L"管理人员", //L"Administration",
L"Exploration", // TODO.Translate
};
@@ -2654,6 +2658,7 @@ STR16 pLongAssignmentStrings[] =
L"训练现有的民兵", //L"Drill existing militia",
L"掩埋尸体", //L"Bury corpses",
L"管理人员", //L"Administration",
L"Exploration", // TODO.Translate
};
@@ -2778,6 +2783,7 @@ STR16 pAssignMenuStrings[] =
L"筑防", //L"Fortify", fortify sector
L"情报", //L"Intel", covert assignments
L"管理", //L"Administer",
L"Explore", // TODO.Translate
L"设施", // the merc is using/staffing a facility //ham3.6
L"取消",
};
@@ -9106,6 +9112,7 @@ STR16 szBackgroundText_Value[]=
L" 间谍技能: %s%d ",//L" hacking skill: %s%d ",
L" %s%d%% 掩埋尸体速度 \n", //L" %s%d%% burial speed\n",
L" %s%d%% 管理效率 \n", //L" %s%d%% administration effectiveness\n",
L" %s%d%% exploration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] =
+7
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@@ -2363,6 +2363,8 @@ CHAR16 Message[][STRING_LENGTH] =
L"Assignment not possible at the moment", // TODO.Translate
L"No militia that can be drilled present.",
L"%s has fully explored %s.", // TODO.Translate
};
// the country and its noun in the game
@@ -2476,6 +2478,7 @@ STR16 pAssignmentStrings[] =
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
L"Explore", // TODO.Translate
};
@@ -2585,6 +2588,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2653,6 +2657,7 @@ STR16 pLongAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2777,6 +2782,7 @@ STR16 pAssignMenuStrings[] =
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Explore", // TODO.Translate
L"Facility", // the merc is using/staffing a facility // TODO.Translate
L"Stop", // cancel this menu
};
@@ -9125,6 +9131,7 @@ STR16 szBackgroundText_Value[]=
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
L" %s%d%% exploration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] = // TODO.Translate
+7
View File
@@ -2364,6 +2364,8 @@ CHAR16 Message[][STRING_LENGTH] =
L"Assignment not possible at the moment",
L"No militia that can be drilled present.",
L"%s has fully explored %s.",
};
// the country and its noun in the game
@@ -2477,6 +2479,7 @@ STR16 pAssignmentStrings[] =
L"DMilitia",
L"Burial",
L"Admin",
L"Explore",
};
@@ -2586,6 +2589,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration",
L"Exploration",
};
@@ -2654,6 +2658,7 @@ STR16 pLongAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration",
L"Exploration",
};
@@ -2778,6 +2783,7 @@ STR16 pAssignMenuStrings[] =
L"Fortify", // fortify sector
L"Intel", // covert assignments
L"Administer",
L"Explore",
L"Facility", // the merc is using/staffing a facility
L"Cancel", // cancel this menu
};
@@ -9120,6 +9126,7 @@ STR16 szBackgroundText_Value[]=
L" hacking skill: %s%d ",
L" %s%d%% burial speed\n",
L" %s%d%% administration effectiveness\n",
L" %s%d%% exploration effectiveness\n",
};
STR16 szBackgroundTitleText[] =
+7
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@@ -2372,6 +2372,8 @@ CHAR16 Message[][STRING_LENGTH] =
L"Assignment not possible at the moment", // TODO.Translate
L"No militia that can be drilled present.",
L"%s has fully explored %s.", // TODO.Translate
};
// the country and its noun in the game // TODO.Translate
@@ -2485,6 +2487,7 @@ STR16 pAssignmentStrings[] =
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
L"Explore", // TODO.Translate
};
@@ -2594,6 +2597,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2662,6 +2666,7 @@ STR16 pLongAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2786,6 +2791,7 @@ STR16 pAssignMenuStrings[] =
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Explore", // TODO.Translate
L"Affectat.", // the merc is using/staffing a facility
L"Annuler", // cancel this menu
};
@@ -9107,6 +9113,7 @@ STR16 szBackgroundText_Value[]=
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
L" %s%d%% exploration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] =
+7
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@@ -2380,6 +2380,8 @@ CHAR16 Message[][STRING_LENGTH] =
L"Assignment not possible at the moment", // TODO.Translate
L"No militia that can be drilled present.",
L"%s hat %s vollständig erkundet.",
};
// the country and its noun in the game
@@ -2490,6 +2492,7 @@ STR16 pAssignmentStrings[] =
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
L"Explore", // TODO.Translate
};
STR16 pMilitiaString[] =
@@ -2595,6 +2598,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
// refer to above for comments
@@ -2661,6 +2665,7 @@ STR16 pLongAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
// the contract options
@@ -2781,6 +2786,7 @@ STR16 pAssignMenuStrings[] =
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Explore", // TODO.Translate
L"Betrieb", // the merc is using/staffing a facility
L"Abbrechen", // cancel this menu
};
@@ -8937,6 +8943,7 @@ STR16 szBackgroundText_Value[]=
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
L" %s%d%% exploration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] = // TODO.Translate
+7
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@@ -2358,6 +2358,8 @@ CHAR16 Message[][STRING_LENGTH] =
L"Assignment not possible at the moment", // TODO.Translate
L"No militia that can be drilled present.",
L"%s has fully explored %s.", // TODO.Translate
};
// the country and its noun in the game
@@ -2471,6 +2473,7 @@ STR16 pAssignmentStrings[] =
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
L"Explore", // TODO.Translate
};
@@ -2580,6 +2583,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2648,6 +2652,7 @@ STR16 pLongAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2772,6 +2777,7 @@ STR16 pAssignMenuStrings[] =
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Explore", // TODO.Translate
L"Facility", // the merc is using/staffing a facility // TODO.Translate
L"Annulla", // cancel this menu
};
@@ -9116,6 +9122,7 @@ STR16 szBackgroundText_Value[]=
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
L" %s%d%% exploration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] = // TODO.Translate
+7
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@@ -2370,6 +2370,8 @@ CHAR16 Message[][STRING_LENGTH] =
L"Assignment not possible at the moment", // TODO.Translate
L"No militia that can be drilled present.",
L"%s has fully explored %s.", // TODO.Translate
};
// the country and its noun in the game
@@ -2483,6 +2485,7 @@ STR16 pAssignmentStrings[] =
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
L"Explore", // TODO.Translate
};
@@ -2592,6 +2595,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2660,6 +2664,7 @@ STR16 pLongAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2784,6 +2789,7 @@ STR16 pAssignMenuStrings[] =
L"Fortify", // fortify sector // TODO.Translate
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Explore", // TODO.Translate
L"Facility", // the merc is using/staffing a facility // TODO.Translate
L"Anuluj", // cancel this menu
};
@@ -9129,6 +9135,7 @@ STR16 szBackgroundText_Value[]=
L" hacking skill: %s%d ", // TODO.Translate
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
L" %s%d%% exploration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] = // TODO.Translate
+7
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@@ -2364,6 +2364,8 @@ CHAR16 Message[][STRING_LENGTH] =
L"Assignment not possible at the moment", // TODO.Translate
L"No militia that can be drilled present.",
L"%s has fully explored %s.", // TODO.Translate
};
// the country and its noun in the game
@@ -2477,6 +2479,7 @@ STR16 pAssignmentStrings[] =
L"DMilitia",
L"Burial",
L"Admin", // TODO.Translate
L"Explore", // TODO.Translate
};
@@ -2586,6 +2589,7 @@ STR16 pPersonnelAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2654,6 +2658,7 @@ STR16 pLongAssignmentStrings[] =
L"Drill existing militia",
L"Bury corpses",
L"Administration", // TODO.Translate
L"Exploration", // TODO.Translate
};
@@ -2778,6 +2783,7 @@ STR16 pAssignMenuStrings[] =
L"Укреплять", // fortify sector
L"Intel", // covert assignments // TODO.Translate
L"Administer", // TODO.Translate
L"Explore", // TODO.Translate
L"Занятия", // the merc is using/staffing a facility
L"Отмена", // cancel this menu
};
@@ -9106,6 +9112,7 @@ STR16 szBackgroundText_Value[]=
L" Взлом: %s%d ",
L" %s%d%% burial speed\n", // TODO.Translate
L" %s%d%% administration effectiveness\n", // TODO.Translate
L" %s%d%% exploration effectiveness\n", // TODO.Translate
};
STR16 szBackgroundTitleText[] =