mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
New feature: exploration assignment indicates items on the map
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360244&#msg_360244 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8815 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -610,6 +610,8 @@ enum
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STR_ASSIGNMENT_NOTPOSSIBLE,
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STR_ASSIGNMENT_NOMILITIAPRESENT,
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STR_ASSIGNMENT_EXPLORATION_DONE,
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TEXT_NUM_STR_MESSAGE,
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};
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@@ -2364,6 +2364,8 @@ CHAR16 Message[][STRING_LENGTH] =
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L"此时无法分配任务", //L"Assignment not possible at the moment",
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L"没有能够训练的民兵。", //L"No militia that can be drilled present.",
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L"%s has fully explored %s.", // TODO.Translate
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};
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// the country and its noun in the game
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@@ -2477,6 +2479,7 @@ STR16 pAssignmentStrings[] =
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L"训练民兵", //L"DMilitia",
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L"掩埋尸体", //L"Burial",
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L"管理", //L"Admin",
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L"Explore", // TODO.Translate
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};
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@@ -2586,6 +2589,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"训练现有的民兵", //L"Drill existing militia",
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L"掩埋尸体", //L"Bury corpses",
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L"管理人员", //L"Administration",
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L"Exploration", // TODO.Translate
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};
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@@ -2654,6 +2658,7 @@ STR16 pLongAssignmentStrings[] =
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L"训练现有的民兵", //L"Drill existing militia",
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L"掩埋尸体", //L"Bury corpses",
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L"管理人员", //L"Administration",
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L"Exploration", // TODO.Translate
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};
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@@ -2778,6 +2783,7 @@ STR16 pAssignMenuStrings[] =
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L"筑防", //L"Fortify", fortify sector
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L"情报", //L"Intel", covert assignments
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L"管理", //L"Administer",
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L"Explore", // TODO.Translate
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L"设施", // the merc is using/staffing a facility //ham3.6
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L"取消",
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};
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@@ -9106,6 +9112,7 @@ STR16 szBackgroundText_Value[]=
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L" 间谍技能: %s%d ",//L" hacking skill: %s%d ",
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L" %s%d%% 掩埋尸体速度 \n", //L" %s%d%% burial speed\n",
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L" %s%d%% 管理效率 \n", //L" %s%d%% administration effectiveness\n",
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L" %s%d%% exploration effectiveness\n", // TODO.Translate
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};
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STR16 szBackgroundTitleText[] =
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@@ -2363,6 +2363,8 @@ CHAR16 Message[][STRING_LENGTH] =
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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L"%s has fully explored %s.", // TODO.Translate
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};
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// the country and its noun in the game
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@@ -2476,6 +2478,7 @@ STR16 pAssignmentStrings[] =
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L"DMilitia",
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L"Burial",
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L"Admin", // TODO.Translate
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L"Explore", // TODO.Translate
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};
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@@ -2585,6 +2588,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2653,6 +2657,7 @@ STR16 pLongAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2777,6 +2782,7 @@ STR16 pAssignMenuStrings[] =
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L"Fortify", // fortify sector // TODO.Translate
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L"Intel", // covert assignments // TODO.Translate
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L"Administer", // TODO.Translate
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L"Explore", // TODO.Translate
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L"Facility", // the merc is using/staffing a facility // TODO.Translate
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L"Stop", // cancel this menu
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};
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@@ -9125,6 +9131,7 @@ STR16 szBackgroundText_Value[]=
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L" hacking skill: %s%d ", // TODO.Translate
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L" %s%d%% burial speed\n", // TODO.Translate
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L" %s%d%% administration effectiveness\n", // TODO.Translate
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L" %s%d%% exploration effectiveness\n", // TODO.Translate
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};
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STR16 szBackgroundTitleText[] = // TODO.Translate
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@@ -2364,6 +2364,8 @@ CHAR16 Message[][STRING_LENGTH] =
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L"Assignment not possible at the moment",
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L"No militia that can be drilled present.",
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L"%s has fully explored %s.",
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};
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// the country and its noun in the game
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@@ -2477,6 +2479,7 @@ STR16 pAssignmentStrings[] =
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L"DMilitia",
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L"Burial",
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L"Admin",
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L"Explore",
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};
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@@ -2586,6 +2589,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration",
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L"Exploration",
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};
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@@ -2654,6 +2658,7 @@ STR16 pLongAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration",
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L"Exploration",
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};
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@@ -2778,6 +2783,7 @@ STR16 pAssignMenuStrings[] =
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L"Fortify", // fortify sector
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L"Intel", // covert assignments
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L"Administer",
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L"Explore",
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L"Facility", // the merc is using/staffing a facility
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L"Cancel", // cancel this menu
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};
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@@ -9120,6 +9126,7 @@ STR16 szBackgroundText_Value[]=
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L" hacking skill: %s%d ",
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L" %s%d%% burial speed\n",
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L" %s%d%% administration effectiveness\n",
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L" %s%d%% exploration effectiveness\n",
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};
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STR16 szBackgroundTitleText[] =
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@@ -2372,6 +2372,8 @@ CHAR16 Message[][STRING_LENGTH] =
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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L"%s has fully explored %s.", // TODO.Translate
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};
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// the country and its noun in the game // TODO.Translate
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@@ -2485,6 +2487,7 @@ STR16 pAssignmentStrings[] =
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L"DMilitia",
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L"Burial",
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L"Admin", // TODO.Translate
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L"Explore", // TODO.Translate
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};
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@@ -2594,6 +2597,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2662,6 +2666,7 @@ STR16 pLongAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2786,6 +2791,7 @@ STR16 pAssignMenuStrings[] =
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L"Fortify", // fortify sector // TODO.Translate
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L"Intel", // covert assignments // TODO.Translate
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L"Administer", // TODO.Translate
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L"Explore", // TODO.Translate
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L"Affectat.", // the merc is using/staffing a facility
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L"Annuler", // cancel this menu
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};
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@@ -9107,6 +9113,7 @@ STR16 szBackgroundText_Value[]=
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L" hacking skill: %s%d ", // TODO.Translate
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L" %s%d%% burial speed\n", // TODO.Translate
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L" %s%d%% administration effectiveness\n", // TODO.Translate
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L" %s%d%% exploration effectiveness\n", // TODO.Translate
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};
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STR16 szBackgroundTitleText[] =
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@@ -2380,6 +2380,8 @@ CHAR16 Message[][STRING_LENGTH] =
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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L"%s hat %s vollständig erkundet.",
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};
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// the country and its noun in the game
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@@ -2490,6 +2492,7 @@ STR16 pAssignmentStrings[] =
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L"DMilitia",
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L"Burial",
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L"Admin", // TODO.Translate
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L"Explore", // TODO.Translate
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};
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STR16 pMilitiaString[] =
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@@ -2595,6 +2598,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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// refer to above for comments
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@@ -2661,6 +2665,7 @@ STR16 pLongAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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// the contract options
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@@ -2781,6 +2786,7 @@ STR16 pAssignMenuStrings[] =
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L"Fortify", // fortify sector // TODO.Translate
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L"Intel", // covert assignments // TODO.Translate
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L"Administer", // TODO.Translate
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L"Explore", // TODO.Translate
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L"Betrieb", // the merc is using/staffing a facility
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L"Abbrechen", // cancel this menu
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};
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@@ -8937,6 +8943,7 @@ STR16 szBackgroundText_Value[]=
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L" hacking skill: %s%d ", // TODO.Translate
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L" %s%d%% burial speed\n", // TODO.Translate
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L" %s%d%% administration effectiveness\n", // TODO.Translate
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L" %s%d%% exploration effectiveness\n", // TODO.Translate
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};
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STR16 szBackgroundTitleText[] = // TODO.Translate
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@@ -2358,6 +2358,8 @@ CHAR16 Message[][STRING_LENGTH] =
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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L"%s has fully explored %s.", // TODO.Translate
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};
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// the country and its noun in the game
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@@ -2471,6 +2473,7 @@ STR16 pAssignmentStrings[] =
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L"DMilitia",
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L"Burial",
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L"Admin", // TODO.Translate
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L"Explore", // TODO.Translate
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};
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@@ -2580,6 +2583,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2648,6 +2652,7 @@ STR16 pLongAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2772,6 +2777,7 @@ STR16 pAssignMenuStrings[] =
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L"Fortify", // fortify sector // TODO.Translate
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L"Intel", // covert assignments // TODO.Translate
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L"Administer", // TODO.Translate
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L"Explore", // TODO.Translate
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L"Facility", // the merc is using/staffing a facility // TODO.Translate
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L"Annulla", // cancel this menu
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};
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@@ -9116,6 +9122,7 @@ STR16 szBackgroundText_Value[]=
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L" hacking skill: %s%d ", // TODO.Translate
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L" %s%d%% burial speed\n", // TODO.Translate
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L" %s%d%% administration effectiveness\n", // TODO.Translate
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L" %s%d%% exploration effectiveness\n", // TODO.Translate
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};
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STR16 szBackgroundTitleText[] = // TODO.Translate
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@@ -2370,6 +2370,8 @@ CHAR16 Message[][STRING_LENGTH] =
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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L"%s has fully explored %s.", // TODO.Translate
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};
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// the country and its noun in the game
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@@ -2483,6 +2485,7 @@ STR16 pAssignmentStrings[] =
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L"DMilitia",
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L"Burial",
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L"Admin", // TODO.Translate
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L"Explore", // TODO.Translate
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};
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@@ -2592,6 +2595,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2660,6 +2664,7 @@ STR16 pLongAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2784,6 +2789,7 @@ STR16 pAssignMenuStrings[] =
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L"Fortify", // fortify sector // TODO.Translate
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L"Intel", // covert assignments // TODO.Translate
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L"Administer", // TODO.Translate
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L"Explore", // TODO.Translate
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L"Facility", // the merc is using/staffing a facility // TODO.Translate
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L"Anuluj", // cancel this menu
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};
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@@ -9129,6 +9135,7 @@ STR16 szBackgroundText_Value[]=
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L" hacking skill: %s%d ", // TODO.Translate
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L" %s%d%% burial speed\n", // TODO.Translate
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L" %s%d%% administration effectiveness\n", // TODO.Translate
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L" %s%d%% exploration effectiveness\n", // TODO.Translate
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};
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STR16 szBackgroundTitleText[] = // TODO.Translate
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@@ -2364,6 +2364,8 @@ CHAR16 Message[][STRING_LENGTH] =
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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L"%s has fully explored %s.", // TODO.Translate
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};
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// the country and its noun in the game
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@@ -2477,6 +2479,7 @@ STR16 pAssignmentStrings[] =
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L"DMilitia",
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L"Burial",
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L"Admin", // TODO.Translate
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L"Explore", // TODO.Translate
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};
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@@ -2586,6 +2589,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2654,6 +2658,7 @@ STR16 pLongAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration", // TODO.Translate
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L"Exploration", // TODO.Translate
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};
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@@ -2778,6 +2783,7 @@ STR16 pAssignMenuStrings[] =
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L"Укреплять", // fortify sector
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L"Intel", // covert assignments // TODO.Translate
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L"Administer", // TODO.Translate
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L"Explore", // TODO.Translate
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L"Занятия", // the merc is using/staffing a facility
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L"Отмена", // cancel this menu
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};
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@@ -9106,6 +9112,7 @@ STR16 szBackgroundText_Value[]=
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L" Взлом: %s%d ",
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L" %s%d%% burial speed\n", // TODO.Translate
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L" %s%d%% administration effectiveness\n", // TODO.Translate
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L" %s%d%% exploration effectiveness\n", // TODO.Translate
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};
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STR16 szBackgroundTitleText[] =
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Block a user