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New feature: exploration assignment indicates items on the map
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360244&#msg_360244 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8815 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2364,6 +2364,8 @@ CHAR16 Message[][STRING_LENGTH] =
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L"Assignment not possible at the moment",
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L"No militia that can be drilled present.",
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L"%s has fully explored %s.",
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};
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// the country and its noun in the game
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@@ -2477,6 +2479,7 @@ STR16 pAssignmentStrings[] =
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L"DMilitia",
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L"Burial",
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L"Admin",
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L"Explore",
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};
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@@ -2586,6 +2589,7 @@ STR16 pPersonnelAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration",
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L"Exploration",
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};
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@@ -2654,6 +2658,7 @@ STR16 pLongAssignmentStrings[] =
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L"Drill existing militia",
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L"Bury corpses",
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L"Administration",
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L"Exploration",
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};
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@@ -2778,6 +2783,7 @@ STR16 pAssignMenuStrings[] =
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L"Fortify", // fortify sector
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L"Intel", // covert assignments
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L"Administer",
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L"Explore",
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L"Facility", // the merc is using/staffing a facility
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L"Cancel", // cancel this menu
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};
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@@ -9120,6 +9126,7 @@ STR16 szBackgroundText_Value[]=
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L" hacking skill: %s%d ",
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L" %s%d%% burial speed\n",
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L" %s%d%% administration effectiveness\n",
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L" %s%d%% exploration effectiveness\n",
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};
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STR16 szBackgroundTitleText[] =
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