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New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills.
Also includes mechansim for easy implementation of new skills. For more info see http://www.bears-pit.com/board/ubbthreads.php/topics/327348.html#Post327348 Requires GameDir >= r1848. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7822,6 +7822,12 @@ BOOLEAN CreateItem( UINT16 usItem, INT16 bStatus, OBJECTTYPE * pObj )
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(*pObj)[0]->data.bTemperature = OVERHEATING_MAX_TEMPERATURE;
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}
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// Flugente: certain items get the maximum temperature when they are created
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if ( HasItemFlag(usItem, POWER_PACK) )
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{
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(*pObj)[0]->data.bTemperature = (FLOAT)(OVERHEATING_MAX_TEMPERATURE);
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}
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//ADB ubWeight has been removed, see comments in OBJECTTYPE
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//pObj->ubWeight = CalculateObjectWeight( pObj );
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fRet = TRUE;
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