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New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills.
Also includes mechansim for easy implementation of new skills. For more info see http://www.bears-pit.com/board/ubbthreads.php/topics/327348.html#Post327348 Requires GameDir >= r1848. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -114,7 +114,8 @@
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#include "fresh_header.h"
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#include "IMP Skill Trait.h" // added by Flugente
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#include "IMP Skill Trait.h" // added by Flugente
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#include "SkillMenu.h" // added by Flugente
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//forward declarations of common classes to eliminate includes
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class OBJECTTYPE;
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@@ -2495,7 +2496,15 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
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break;
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case '$':
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ChangeCurrentSquad( 13 );
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{
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// Flugente: trait skill selection menu. Yes, screw squad 13
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INT32 usMapPos;
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if ( GetMouseMapPos( &usMapPos ) )
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{
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TraitsMenu(usMapPos);
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}
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}
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//ChangeCurrentSquad( 13 );
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break;
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case '%':
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