New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills.

Also includes mechansim for easy implementation of new skills.

For more info see http://www.bears-pit.com/board/ubbthreads.php/topics/327348.html#Post327348

Requires GameDir >= r1848.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-10-30 23:05:37 +00:00
parent bef4e7b52b
commit f17829fac9
80 changed files with 4722 additions and 243 deletions
+11 -2
View File
@@ -114,7 +114,8 @@
#include "fresh_header.h"
#include "IMP Skill Trait.h" // added by Flugente
#include "IMP Skill Trait.h" // added by Flugente
#include "SkillMenu.h" // added by Flugente
//forward declarations of common classes to eliminate includes
class OBJECTTYPE;
@@ -2495,7 +2496,15 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
break;
case '$':
ChangeCurrentSquad( 13 );
{
// Flugente: trait skill selection menu. Yes, screw squad 13
INT32 usMapPos;
if ( GetMouseMapPos( &usMapPos ) )
{
TraitsMenu(usMapPos);
}
}
//ChangeCurrentSquad( 13 );
break;
case '%':