mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills.
Also includes mechansim for easy implementation of new skills. For more info see http://www.bears-pit.com/board/ubbthreads.php/topics/327348.html#Post327348 Requires GameDir >= r1848. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -136,6 +136,9 @@ explosiveEndElementHandle(void *userData, const XML_Char *name)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
pData->curExplosive.ubRadius = (UINT8) atol(pData->szCharData);
|
||||
|
||||
// Flugente: variable is UINT16, but is always used as UINT8, so better keep it in line
|
||||
pData->curExplosive.ubRadius = max( 0, min(255, pData->curExplosive.ubRadius));
|
||||
}
|
||||
else if(strcmp(name, "ubVolume") == 0)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user