mirror of
https://github.com/1dot13/source.git
synced 2026-08-26 14:30:26 +02:00
New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills.
Also includes mechansim for easy implementation of new skills. For more info see http://www.bears-pit.com/board/ubbthreads.php/topics/327348.html#Post327348 Requires GameDir >= r1848. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -181,5 +181,10 @@ BOOLEAN SavePhysicsTableToSaveGameFile( HWFILE hFile );
|
||||
|
||||
BOOLEAN LoadPhysicsTableFromSavedGameFile( HWFILE hFile );
|
||||
|
||||
// Flugente: artillery functions
|
||||
INT32 RandomGridFromRadius( INT32 sSweetGridNo, INT8 ubMinRadius, INT8 ubMaxRadius );
|
||||
UINT32 GetArtilleryTargetGridNo( UINT32 sTargetGridNo, INT8 bRadius );
|
||||
BOOLEAN GetArtilleryLaunchParams( UINT32 sStartingGridNo, UINT32 sTargetGridNo, INT16 sStartZ, INT16 sEndZ, UINT16 usLauncher, OBJECTTYPE* pObj, FLOAT* pdForce, FLOAT* pdDegrees);
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user