mirror of
https://github.com/1dot13/source.git
synced 2026-08-26 14:30:26 +02:00
New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills.
Also includes mechansim for easy implementation of new skills. For more info see http://www.bears-pit.com/board/ubbthreads.php/topics/327348.html#Post327348 Requires GameDir >= r1848. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -145,6 +145,9 @@ extern CHAR16 WeaponType[MAXITEMS][30];
|
||||
extern CHAR16 Message[][STRING_LENGTH];
|
||||
extern CHAR16 TeamTurnString[][STRING_LENGTH];
|
||||
extern STR16 pMilitiaControlMenuStrings[]; //lal
|
||||
extern STR16 pTraitSkillsMenuStrings[]; //Flugente
|
||||
extern STR16 pTraitSkillsMenuDescStrings[]; //Flugente
|
||||
extern STR16 pTraitSkillsDenialStrings[]; //Flugente
|
||||
//extern STR16 pTalkToAllMenuStrings[];
|
||||
extern STR16 pAssignMenuStrings[];
|
||||
extern STR16 pTrainingStrings[];
|
||||
@@ -704,6 +707,21 @@ enum
|
||||
|
||||
extern STR16 szCovertTextStr[];
|
||||
|
||||
enum
|
||||
{
|
||||
STR_POWERPACK_BEGIN,
|
||||
STR_POWERPACK_FULL,
|
||||
STR_POWERPACK_GOOD,
|
||||
STR_POWERPACK_HALF,
|
||||
STR_POWERPACK_LOW,
|
||||
STR_POWERPACK_EMPTY,
|
||||
STR_POWERPACK_END,
|
||||
|
||||
TEXT_POWERPACK_STR
|
||||
};
|
||||
|
||||
extern STR16 gPowerPackDesc[];
|
||||
|
||||
enum
|
||||
{
|
||||
STR_CORPSE_NO_HEAD_ITEM,
|
||||
@@ -2415,6 +2433,20 @@ extern STR16 szCareLevelText[];
|
||||
extern STR16 szRacistText[];
|
||||
extern STR16 szSexistText[];
|
||||
|
||||
enum
|
||||
{
|
||||
TEXT_SKILL_DENIAL_REQ,
|
||||
TEXT_SKILL_DENIAL_X_AP,
|
||||
TEXT_SKILL_DENIAL_X_TXT,
|
||||
TEXT_SKILL_DENIAL_X_TXT_ORHIGHER,
|
||||
TEXT_SKILL_DENIAL_X_TXT_ORHIGHER_OR,
|
||||
TEXT_SKILL_DENIAL_X_MINUTES,
|
||||
TEXT_SKILL_DENIAL_NOMORTAR,
|
||||
TEXT_SKILL_DENIAL_ITSCOMPLICATED,
|
||||
TEXT_SKILL_DENIAL_NODEMON,
|
||||
|
||||
TEXT_SKILL_DENIAL_MAX,
|
||||
};
|
||||
|
||||
// Enumeration support
|
||||
typedef struct Str8EnumLookupType {
|
||||
|
||||
+69
-9
@@ -1646,6 +1646,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"交通工具", // in a vehicle
|
||||
L"在途中",// in transit - abbreviated form
|
||||
L"修理", // repairing
|
||||
L"Radio Scan", // scanning for nearby patrols // TODO.Translate
|
||||
L"锻炼", // training themselves
|
||||
L"民兵", // training a town to revolt
|
||||
L"游击队", //L"M.Militia", //training moving militia units //ham3.6
|
||||
@@ -1734,6 +1735,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"交通工具",
|
||||
L"在途中",
|
||||
L"修理",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"锻炼",
|
||||
L"训练民兵",
|
||||
L"训练游击队",
|
||||
@@ -1782,6 +1784,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"交通工具",
|
||||
L"在途中",
|
||||
L"修理",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"练习",
|
||||
L"训练民兵",
|
||||
L"训练游击队", //L"Train Mobiles",
|
||||
@@ -1909,8 +1912,9 @@ STR16 pAssignMenuStrings[] =
|
||||
L"编队",
|
||||
L"医生",
|
||||
L"病人",
|
||||
L"交通工具",
|
||||
L"交通工具",
|
||||
L"修理",
|
||||
L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
|
||||
L"训练",
|
||||
L"搬运物品", // move items // TODO.Translate
|
||||
L"设施", // L"Facility", // the merc is using/staffing a facility //ham3.6
|
||||
@@ -1939,6 +1943,43 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
L"取消", // cancel this menu
|
||||
};
|
||||
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
L"Scan frequencies",
|
||||
L"Eavesdrop",
|
||||
L"Call reinforcements",
|
||||
L"Switch off radio set",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
{
|
||||
L"Requires:\n",
|
||||
L" - %d AP\n",
|
||||
L" - %s\n",
|
||||
L" - %s or higher\n",
|
||||
L" - %s or higher or\n",
|
||||
L" - %d minutes to be ready\n",
|
||||
L" - mortar positions in neighbouring sectors\n",
|
||||
L" - %s |o|r %s |a|n|d %s or %s or higher\n"
|
||||
L" - posession by a demon",
|
||||
};
|
||||
|
||||
//STR16 pTalkToAllMenuStrings[] =
|
||||
//{
|
||||
// L"Attack", // set militia to aggresive
|
||||
@@ -2143,36 +2184,41 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"近战",
|
||||
L"投掷",
|
||||
L"夜战",
|
||||
L"潜行", // 15
|
||||
L"潜行", // 14
|
||||
L"运动员",
|
||||
L"健身",
|
||||
L"爆破",
|
||||
L"教学",
|
||||
L"侦察", // 20
|
||||
L"侦察", // 19
|
||||
// covert ops is a major trait that was added later
|
||||
L"特工", // L"Covert Ops",
|
||||
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
|
||||
// second names for major skills
|
||||
L"机枪手",
|
||||
L"掷弹兵",
|
||||
L"狙击手",
|
||||
L"游骑兵",
|
||||
L"枪斗术", // 25
|
||||
L"游骑兵", // 25
|
||||
L"枪斗术",
|
||||
L"武术家",
|
||||
L"班长",
|
||||
L"工兵",
|
||||
L"军医",
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 30
|
||||
L"Placeholder", // 31
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 35
|
||||
L"Placeholder", // 36
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 39
|
||||
L"间谍", // 30
|
||||
L"Placeholder", // 40
|
||||
L"间谍", // 41
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"更多...",
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6356,6 +6402,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"侦查:没有什么东西你觉察不到! ± ",
|
||||
// Covert ops
|
||||
L"特工: 你让詹姆斯邦德甘拜下风! ± ", // L"Covert Operations: You make 007 look like an amateur! ± ",
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
@@ -7843,6 +7891,18 @@ STR16 szSexistText[]=
|
||||
L"a Gentleman",
|
||||
};
|
||||
|
||||
// Flugente: power pack texts
|
||||
STR16 gPowerPackDesc[] =
|
||||
{
|
||||
L"Batteries are ",
|
||||
L"full",
|
||||
L"good",
|
||||
L"at half",
|
||||
L"low",
|
||||
L"depleted",
|
||||
L"."
|
||||
};
|
||||
|
||||
// WANNE: Some Chinese specific strings that needs to be in unicode!
|
||||
STR16 ChineseSpecString1 = L"%%"; //defined in _ChineseText.cpp as this file is already unicode
|
||||
STR16 ChineseSpecString2 = L"*%3d%%%%"; //defined in _ChineseText.cpp as this file is already unicode
|
||||
|
||||
+66
-7
@@ -1642,6 +1642,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Voertuig", // in a vehicle
|
||||
L"Onderweg", // in transit - abbreviated form
|
||||
L"Repareer", // repairing
|
||||
L"Radio Scan", // scanning for nearby patrols // TODO.Translate
|
||||
L"Oefenen", // training themselves
|
||||
L"Militie", // training a town to revolt
|
||||
L"M.Militia", //training moving militia units // TODO.Translate
|
||||
@@ -1730,6 +1731,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Voertuig", // in a vehicle
|
||||
L"Onderweg", // in transit - abbreviated form
|
||||
L"Repareer", // repairing
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Oefenen", // training themselves
|
||||
L"Militie", // training a town to revolt
|
||||
L"Training Mobile Militia", // TODO.Translate
|
||||
@@ -1778,6 +1780,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Voertuig", // in a vehicle
|
||||
L"Onderweg", // in transit - abbreviated form
|
||||
L"Repareer", // repairing
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Oefenen", // training themselves
|
||||
L"Militie", // training a town to revolt
|
||||
L"Train Mobiles", // TODO.Translate
|
||||
@@ -1907,6 +1910,7 @@ STR16 pAssignMenuStrings[] =
|
||||
L"Patient", // the merc is receiving medical attention
|
||||
L"Vehicle", // the merc is in a vehicle
|
||||
L"Repair", // the merc is repairing items
|
||||
L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
|
||||
L"Train", // the merc is training
|
||||
L"Move Item", // move items // TODO.Translate
|
||||
L"Facility", // the merc is using/staffing a facility // TODO.Translate
|
||||
@@ -1935,6 +1939,44 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
L"Cancel", // cancel this menu
|
||||
};
|
||||
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
L"Scan frequencies",
|
||||
L"Eavesdrop",
|
||||
L"Call reinforcements",
|
||||
L"Switch off radio set",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
{
|
||||
L"Requires:\n",
|
||||
L" - %d AP\n",
|
||||
L" - %s\n",
|
||||
L" - %s or higher\n",
|
||||
L" - %s or higher or\n",
|
||||
L" - %d minutes to be ready\n",
|
||||
L" - mortar positions in neighbouring sectors\n",
|
||||
L" - %s |o|r %s |a|n|d %s or %s or higher\n"
|
||||
L" - posession by a demon",
|
||||
};
|
||||
|
||||
|
||||
//STR16 pTalkToAllMenuStrings[] =
|
||||
//{
|
||||
// L"Attack", // set militia to aggresive
|
||||
@@ -2147,28 +2189,31 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Scouting", // 19
|
||||
// covert ops is a major trait that was added later
|
||||
L"Covert Ops", // 20
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
// second names for major skills
|
||||
L"Machinegunner", // 21
|
||||
L"Machinegunner", // 22
|
||||
L"Bombardier",
|
||||
L"Sniper",
|
||||
L"Ranger",
|
||||
L"Gunfighter", // 25
|
||||
L"Gunfighter", // 26
|
||||
L"Martial Arts",
|
||||
L"Squadleader",
|
||||
L"Engineer",
|
||||
L"Doctor", // 20
|
||||
L"Doctor", // 30
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 30
|
||||
L"Placeholder", // 31
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 35
|
||||
L"Placeholder", // 36
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 39
|
||||
L"Spy", // 40
|
||||
L"Placeholder", // 40
|
||||
L"Spy", // 41
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"More...",
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6364,6 +6409,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Scouting: Nothing can escape your notice! ± ",
|
||||
// Covert ops
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ", // TODO.Translate
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
@@ -7860,4 +7907,16 @@ STR16 szSexistText[]=
|
||||
L"a Gentleman",
|
||||
};
|
||||
|
||||
// Flugente: power pack texts
|
||||
STR16 gPowerPackDesc[] =
|
||||
{
|
||||
L"Batteries are ",
|
||||
L"full",
|
||||
L"good",
|
||||
L"at half",
|
||||
L"low",
|
||||
L"depleted",
|
||||
L"."
|
||||
};
|
||||
|
||||
#endif //DUTCH
|
||||
|
||||
+68
-8
@@ -1646,6 +1646,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Vehicle", // in a vehicle
|
||||
L"In Trans", // in transit - abbreviated form
|
||||
L"Repair", // repairing
|
||||
L"Radio Scan", // scanning for nearby patrols
|
||||
L"Practice", // training themselves
|
||||
L"Militia", // training a town to revolt
|
||||
L"M.Militia", //training moving militia units
|
||||
@@ -1655,7 +1656,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Staff", // operating a strategic facility
|
||||
L"Eat", // eating at a facility (cantina etc.)
|
||||
L"Rest", // Resting at a facility
|
||||
L"Prison", // Flugente: interrogate prisoners
|
||||
L"Prison", // interrogate prisoners
|
||||
L"Dead", // dead
|
||||
L"Incap.", // abbreviation for incapacitated
|
||||
L"POW", // Prisoner of war - captured
|
||||
@@ -1734,6 +1735,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Vehicle",
|
||||
L"In Transit",
|
||||
L"Repair",
|
||||
L"Radio Scan",
|
||||
L"Practice",
|
||||
L"Training Militia",
|
||||
L"Training Mobile Militia", // Missing
|
||||
@@ -1782,6 +1784,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Vehicle",
|
||||
L"In Transit",
|
||||
L"Repair",
|
||||
L"Radio Scan",
|
||||
L"Practice",
|
||||
L"Train Militia",
|
||||
L"Train Mobiles", // Missing
|
||||
@@ -1911,6 +1914,7 @@ STR16 pAssignMenuStrings[] =
|
||||
L"Patient", // the merc is receiving medical attention
|
||||
L"Vehicle", // the merc is in a vehicle
|
||||
L"Repair", // the merc is repairing items
|
||||
L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
|
||||
L"Train", // the merc is training
|
||||
L"Move Item", // move items
|
||||
L"Facility", // the merc is using/staffing a facility
|
||||
@@ -1939,6 +1943,43 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
L"Cancel", // cancel this menu
|
||||
};
|
||||
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
L"Scan frequencies",
|
||||
L"Eavesdrop",
|
||||
L"Call reinforcements",
|
||||
L"Switch off radio set",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
{
|
||||
L"Requires:\n",
|
||||
L" - %d AP\n",
|
||||
L" - %s\n",
|
||||
L" - %s or higher\n",
|
||||
L" - %s or higher or\n",
|
||||
L" - %d minutes to be ready\n",
|
||||
L" - mortar positions in neighbouring sectors\n",
|
||||
L" - %s |o|r %s |a|n|d %s or %s or higher\n"
|
||||
L" - posession by a demon",
|
||||
};
|
||||
|
||||
//STR16 pTalkToAllMenuStrings[] =
|
||||
//{
|
||||
// L"Attack", // set militia to aggresive
|
||||
@@ -2151,28 +2192,33 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Scouting", // 19
|
||||
// covert ops is a major trait that was added later
|
||||
L"Covert Ops", // 20
|
||||
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
|
||||
// second names for major skills
|
||||
L"Machinegunner", // 21
|
||||
L"Machinegunner", // 22
|
||||
L"Bombardier",
|
||||
L"Sniper",
|
||||
L"Ranger",
|
||||
L"Gunfighter", // 25
|
||||
L"Gunfighter", // 26
|
||||
L"Martial Arts",
|
||||
L"Squadleader",
|
||||
L"Engineer",
|
||||
L"Doctor", // 20
|
||||
L"Doctor", // 30
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 30
|
||||
L"Placeholder", // 31
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 35
|
||||
L"Placeholder", // 36
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 39
|
||||
L"Spy", // 40
|
||||
L"Placeholder", // 40
|
||||
L"Spy", // 41
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"More...",
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6356,6 +6402,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Scouting: Nothing can escape your notice! ± ",
|
||||
// Covert ops
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ",
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ",
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
@@ -7844,4 +7892,16 @@ STR16 szSexistText[]=
|
||||
L"a Gentleman",
|
||||
};
|
||||
|
||||
// Flugente: power pack texts
|
||||
STR16 gPowerPackDesc[] =
|
||||
{
|
||||
L"Batteries are ",
|
||||
L"full",
|
||||
L"good",
|
||||
L"at half",
|
||||
L"low",
|
||||
L"depleted",
|
||||
L"."
|
||||
};
|
||||
|
||||
#endif //ENGLISH
|
||||
|
||||
+64
-5
@@ -1650,6 +1650,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Transport", // in a vehicle
|
||||
L"Transit", // in transit - abbreviated form
|
||||
L"Réparation", // repairing
|
||||
L"Radio Scan", // scanning for nearby patrols // TODO.Translate
|
||||
L"Formation", // training themselves
|
||||
L"Milice", // training a town to revolt
|
||||
L"Milice M.", //training moving militia units
|
||||
@@ -1737,6 +1738,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Transport",
|
||||
L"Transit",
|
||||
L"Réparation",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Formation",
|
||||
L"Milice",
|
||||
L"Forme la milice mobile",//!!! Too long ? -> It is OK
|
||||
@@ -1785,6 +1787,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Transport",
|
||||
L"Transit",
|
||||
L"Réparation",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Formation",
|
||||
L"Milice",
|
||||
L"Milice mobile",
|
||||
@@ -1914,6 +1917,7 @@ STR16 pAssignMenuStrings[] =
|
||||
L"Patient(e)", // the merc is receiving medical attention
|
||||
L"Transport", // the merc is in a vehicle
|
||||
L"Réparation", // the merc is repairing items
|
||||
L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
|
||||
L"Formation", // the merc is training
|
||||
L"Move Item", // move items // TODO.Translate
|
||||
L"Construction", // the merc is using/staffing a facility
|
||||
@@ -1942,6 +1946,43 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
L"Annuler", // cancel this menu
|
||||
};
|
||||
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
L"Scan frequencies",
|
||||
L"Eavesdrop",
|
||||
L"Call reinforcements",
|
||||
L"Switch off radio set",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
{
|
||||
L"Requires:\n",
|
||||
L" - %d AP\n",
|
||||
L" - %s\n",
|
||||
L" - %s or higher\n",
|
||||
L" - %s or higher or\n",
|
||||
L" - %d minutes to be ready\n",
|
||||
L" - mortar positions in neighbouring sectors\n",
|
||||
L" - %s |o|r %s |a|n|d %s or %s or higher\n"
|
||||
L" - posession by a demon",
|
||||
};
|
||||
|
||||
//STR16 pTalkToAllMenuStrings[] =
|
||||
//{
|
||||
// L"Attaquez", // set militia to aggresive
|
||||
@@ -2154,7 +2195,10 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Instructeur",
|
||||
L"Reconnaissance",
|
||||
// covert ops is a major trait that was added later
|
||||
L"Espionnage", // 10 // TODO.Translate !!! "Infiltrateur" ? Char limit ?
|
||||
L"Espionnage", // 20 // TODO.Translate !!! "Infiltrateur" ? Char limit ?
|
||||
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
// second names for major skills
|
||||
L"Mitrailleur",
|
||||
L"Bombardier",
|
||||
@@ -2166,17 +2210,18 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Ingénieur",
|
||||
L"Chirurgien",
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 30
|
||||
L"Placeholder", // 31
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 35
|
||||
L"Placeholder", // 36
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 39
|
||||
L"Espion", // 30
|
||||
L"Placeholder", // 40
|
||||
L"Espion", // 41
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Plus...",
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6356,6 +6401,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Reconnaissance : Rien n'échappe à votre vigilance ! ± ",
|
||||
// Covert ops
|
||||
L"Déguisement : Vous ferez passer 007 pour un amateur ! ± ", // TODO.Translate
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
@@ -7845,4 +7892,16 @@ STR16 szSexistText[]=
|
||||
L"a Gentleman",
|
||||
};
|
||||
|
||||
// Flugente: power pack texts
|
||||
STR16 gPowerPackDesc[] =
|
||||
{
|
||||
L"Batteries are ",
|
||||
L"full",
|
||||
L"good",
|
||||
L"at half",
|
||||
L"low",
|
||||
L"depleted",
|
||||
L"."
|
||||
};
|
||||
|
||||
#endif //FRENCH
|
||||
|
||||
+63
-4
@@ -1655,6 +1655,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Fahrzeug", // in a vehicle
|
||||
L"Transit", // in transit - abbreviated form
|
||||
L"Repar.", // repairing
|
||||
L"Radio Scan", // scanning for nearby patrols // TODO.Translate
|
||||
L"Üben", // training themselves
|
||||
L"Miliz", // training a town to revolt
|
||||
L"M.Miliz", //training moving militia units
|
||||
@@ -1739,6 +1740,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Fahrzeug",
|
||||
L"Transit",
|
||||
L"Reparieren",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Üben",
|
||||
L"Miliz",
|
||||
L"Trainiere Mobile Miliz",
|
||||
@@ -1785,6 +1787,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Fahrzeug",
|
||||
L"Transit",
|
||||
L"Reparieren",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Üben",
|
||||
L"Miliz",
|
||||
L"Trainiere Mobile",
|
||||
@@ -1910,6 +1913,7 @@ STR16 pAssignMenuStrings[] =
|
||||
L"Patient", // the merc is receiving medical attention
|
||||
L"Fahrzeug", // the merc is in a vehicle
|
||||
L"Repar.", // the merc is repairing items
|
||||
L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
|
||||
L"Training", // the merc is training
|
||||
L"Umzug", // move items
|
||||
L"Betrieb", // the merc is using/staffing a facility
|
||||
@@ -1938,6 +1942,44 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
L"Abbrechen", // cancel this menu
|
||||
};
|
||||
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
L"Scan frequencies",
|
||||
L"Eavesdrop",
|
||||
L"Call reinforcements",
|
||||
L"Switch off radio set",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
{
|
||||
L"Requires:\n",
|
||||
L" - %d AP\n",
|
||||
L" - %s\n",
|
||||
L" - %s or higher\n",
|
||||
L" - %s or higher or\n",
|
||||
L" - %d minutes to be ready\n",
|
||||
L" - mortar positions in neighbouring sectors\n",
|
||||
L" - %s |o|r %s |a|n|d %s or %s or higher\n"
|
||||
L" - posession by a demon",
|
||||
};
|
||||
|
||||
|
||||
//STR16 pTalkToAllMenuStrings[] =
|
||||
//{
|
||||
// L"Attack", // set militia to aggresive
|
||||
@@ -2162,6 +2204,8 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Aufklärer",
|
||||
// covert ops is a major trait that was added later
|
||||
L"Geheimagent",
|
||||
// new minor traits
|
||||
L"Funker", // 21
|
||||
// second names for major skills
|
||||
L"MG-Veteran",
|
||||
L"Artillerist",
|
||||
@@ -2173,17 +2217,18 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Ingenieur",
|
||||
L"Arzt",
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 30
|
||||
L"Placeholder", // 31
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 35
|
||||
L"Placeholder", // 36
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 39
|
||||
L"Spion", // 30
|
||||
L"Placeholder", // 40
|
||||
L"Spion", // 41
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Mehr...",
|
||||
};
|
||||
|
||||
@@ -6181,6 +6226,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Aufklärer: Sie sind über die Maßen aufmerksam, haben ein sehr reges Auge und einen nimmermüden Geist. ± ",
|
||||
// Covert ops
|
||||
L"Geheimagent: Neben Ihnen schaut 007 wie der reinste Amateur aus! ± ",
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
@@ -7669,4 +7716,16 @@ STR16 szSexistText[]=
|
||||
L"a Gentleman",
|
||||
};
|
||||
|
||||
// Flugente: power pack texts
|
||||
STR16 gPowerPackDesc[] =
|
||||
{
|
||||
L"Batteries are ",
|
||||
L"full",
|
||||
L"good",
|
||||
L"at half",
|
||||
L"low",
|
||||
L"depleted",
|
||||
L"."
|
||||
};
|
||||
|
||||
#endif //GERMAN
|
||||
|
||||
+66
-7
@@ -1638,6 +1638,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Veicolo", // in a vehicle
|
||||
L"Transito", // in transit - abbreviated form
|
||||
L"Riparare", // repairing
|
||||
L"Radio Scan", // scanning for nearby patrols // TODO.Translate
|
||||
L"Esercit.", // training themselves
|
||||
L"Esercit.", // training a town to revolt
|
||||
L"M.Militia", //training moving militia units // TODO.Translate
|
||||
@@ -1726,6 +1727,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"veicolo",
|
||||
L"In transito",
|
||||
L"Riparare",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Esercitarsi",
|
||||
L"Allenamento Esercito",
|
||||
L"Training Mobile Militia", // TODO.Translate
|
||||
@@ -1774,6 +1776,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Veicolo",
|
||||
L"In transito",
|
||||
L"Ripara",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Esercitarsi",
|
||||
L"Allenatore esercito",
|
||||
L"Train Mobiles", // TODO.Translate
|
||||
@@ -1903,6 +1906,7 @@ STR16 pAssignMenuStrings[] =
|
||||
L"Paziente", // the merc is receiving medical attention
|
||||
L"Veicolo", // the merc is in a vehicle
|
||||
L"Ripara", // the merc is repairing items
|
||||
L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
|
||||
L"Si esercita", // the merc is training
|
||||
L"Move Item", // move items // TODO.Translate
|
||||
L"Facility", // the merc is using/staffing a facility // TODO.Translate
|
||||
@@ -1931,6 +1935,44 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
L"Cancel", // cancel this menu
|
||||
};
|
||||
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
L"Scan frequencies",
|
||||
L"Eavesdrop",
|
||||
L"Call reinforcements",
|
||||
L"Switch off radio set",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
{
|
||||
L"Requires:\n",
|
||||
L" - %d AP\n",
|
||||
L" - %s\n",
|
||||
L" - %s or higher\n",
|
||||
L" - %s or higher or\n",
|
||||
L" - %d minutes to be ready\n",
|
||||
L" - mortar positions in neighbouring sectors\n",
|
||||
L" - %s |o|r %s |a|n|d %s or %s or higher\n"
|
||||
L" - posession by a demon",
|
||||
};
|
||||
|
||||
|
||||
//STR16 pTalkToAllMenuStrings[] =
|
||||
//{
|
||||
// L"Attack", // set militia to aggresive
|
||||
@@ -2143,28 +2185,31 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Scouting", // 19
|
||||
// covert ops is a major trait that was added later
|
||||
L"Covert Ops", // 20
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
// second names for major skills
|
||||
L"Machinegunner", // 21
|
||||
L"Machinegunner", // 22
|
||||
L"Bombardier",
|
||||
L"Sniper",
|
||||
L"Ranger",
|
||||
L"Gunfighter", // 25
|
||||
L"Gunfighter", // 26
|
||||
L"Martial Arts",
|
||||
L"Squadleader",
|
||||
L"Engineer",
|
||||
L"Doctor", // 20
|
||||
L"Doctor", // 30
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 30
|
||||
L"Placeholder", // 31
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 35
|
||||
L"Placeholder", // 36
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 39
|
||||
L"Spy", // 40
|
||||
L"Placeholder", // 40
|
||||
L"Spy", // 41
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"More...",
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6351,6 +6396,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Scouting: Nothing can escape your notice! ± ",
|
||||
// Covert ops
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ", // TODO.Translate
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
@@ -7847,4 +7894,16 @@ STR16 szSexistText[]=
|
||||
L"a Gentleman",
|
||||
};
|
||||
|
||||
// Flugente: power pack texts
|
||||
STR16 gPowerPackDesc[] =
|
||||
{
|
||||
L"Batteries are ",
|
||||
L"full",
|
||||
L"good",
|
||||
L"at half",
|
||||
L"low",
|
||||
L"depleted",
|
||||
L"."
|
||||
};
|
||||
|
||||
#endif //ITALIAN
|
||||
|
||||
@@ -88,6 +88,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"爆破",// L"Demolitions",
|
||||
L"教学",// L"Teaching",
|
||||
L"侦察",// L"Scouting",
|
||||
L"Radio Operator",
|
||||
|
||||
L"无",// L"None",
|
||||
L"I.M.P 副技能",// L"I.M.P. Minor Traits",
|
||||
@@ -255,6 +256,17 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]=
|
||||
L"伪装状态下使用近战武器攻击时,秒杀几率增加 +%d%s\n",//L"+%d%s chance of instakill with covert melee weapons\n",
|
||||
L"伪装动作消耗的AP降低 %d%s\n",//L"Disguise AP cost lowered by %d%s.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]= // TODO.Translate
|
||||
{
|
||||
L"Can use communications equipment\n",
|
||||
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
|
||||
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
|
||||
L"Communications can be jammed sector-wide.\n",
|
||||
L"If communications are jammed, a operator can scan for the jamming device.\n",
|
||||
L"Can call in militia reinforcements from neighbouring sectors.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"无奖励",// L"No bonuses",
|
||||
|
||||
@@ -88,6 +88,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Demolitions",
|
||||
L"Teaching",
|
||||
L"Scouting",
|
||||
L"Radio Operator",
|
||||
|
||||
L"None",
|
||||
L"I.M.P. Minor Traits",
|
||||
@@ -257,6 +258,16 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]=
|
||||
L"Disguise AP cost lowered by %d%s.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]= // TODO.Translate
|
||||
{
|
||||
L"Can use communications equipment\n",
|
||||
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
|
||||
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
|
||||
L"Communications can be jammed sector-wide.\n",
|
||||
L"If communications are jammed, a operator can scan for the jamming device.\n",
|
||||
L"Can call in militia reinforcements from neighbouring sectors.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"No bonuses",
|
||||
|
||||
@@ -18,6 +18,7 @@ extern STR16 gzIMPMajorTraitsHelpTextsSquadleader[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsTechnician[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsDoctor[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsCovertOps[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[];
|
||||
|
||||
@@ -88,6 +88,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Demolitions",
|
||||
L"Teaching",
|
||||
L"Scouting",
|
||||
L"Radio Operator",
|
||||
|
||||
L"None",
|
||||
L"I.M.P. Minor Traits",
|
||||
@@ -257,6 +258,16 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]=
|
||||
L"Disguise AP cost lowered by %d%s.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]=
|
||||
{
|
||||
L"Can use communications equipment\n",
|
||||
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
|
||||
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
|
||||
L"Communications can be jammed sector-wide.\n",
|
||||
L"If communications are jammed, a operator can scan for the jamming device.\n",
|
||||
L"Can call in militia reinforcements from neighbouring sectors.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"No bonuses",
|
||||
|
||||
@@ -18,6 +18,7 @@ extern STR16 gzIMPMajorTraitsHelpTextsSquadleader[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsTechnician[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsDoctor[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsCovertOps[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[];
|
||||
|
||||
@@ -88,6 +88,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Sabotage",
|
||||
L"Instructeur",
|
||||
L"Reconnaissance",
|
||||
L"Radio Operator",
|
||||
|
||||
L"Personne",
|
||||
L"Traits mineurs IMP",
|
||||
@@ -256,6 +257,17 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]= // TODO.Translate
|
||||
L"+%d%s chance of instakill with covert melee weapons\n",
|
||||
L"Disguise AP cost lowered by %d%s.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]= // TODO.Translate
|
||||
{
|
||||
L"Can use communications equipment\n",
|
||||
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
|
||||
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
|
||||
L"Communications can be jammed sector-wide.\n",
|
||||
L"If communications are jammed, a operator can scan for the jamming device.\n",
|
||||
L"Can call in militia reinforcements from neighbouring sectors.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"Pas de bonus",
|
||||
|
||||
@@ -18,6 +18,7 @@ extern STR16 gzIMPMajorTraitsHelpTextsSquadleader[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsTechnician[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsDoctor[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsCovertOps[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[];
|
||||
|
||||
@@ -85,6 +85,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Sprengmeister", // alt. "Kampfmittel"
|
||||
L"Ausbilder", // alt. "Lehren"
|
||||
L"Aufklärer", // alt. "Spähen"
|
||||
L"Radio Operator",
|
||||
|
||||
L"Keine",
|
||||
L"B.S.E. Nebenfertigkeiten",
|
||||
@@ -253,6 +254,17 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]=
|
||||
L"+%d%s Trefferwahrscheinlichkeit für sofortigen Totschlag mit Covert-Ops Nahkampfwaffen\n",
|
||||
L"Verringerte AP Kosten für verdeckte Operationen durch %d%s.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]= // TODO.Translate
|
||||
{
|
||||
L"Can use communications equipment\n",
|
||||
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
|
||||
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
|
||||
L"Communications can be jammed sector-wide.\n",
|
||||
L"If communications are jammed, a operator can scan for the jamming device.\n",
|
||||
L"Can call in militia reinforcements from neighbouring sectors.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"Keine Boni",
|
||||
|
||||
@@ -18,6 +18,7 @@ extern STR16 gzIMPMajorTraitsHelpTextsSquadleader[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsTechnician[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsDoctor[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsCovertOps[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[];
|
||||
|
||||
@@ -86,6 +86,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Demolitions",
|
||||
L"Teaching",
|
||||
L"Scouting",
|
||||
L"Radio Operator",
|
||||
|
||||
L"None",
|
||||
L"I.M.P. Minor Traits",
|
||||
@@ -255,6 +256,16 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]=
|
||||
L"Disguise AP cost lowered by %d%s.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]= // TODO.Translate
|
||||
{
|
||||
L"Can use communications equipment\n",
|
||||
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
|
||||
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
|
||||
L"Communications can be jammed sector-wide.\n",
|
||||
L"If communications are jammed, a operator can scan for the jamming device.\n",
|
||||
L"Can call in militia reinforcements from neighbouring sectors.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"No bonuses",
|
||||
|
||||
@@ -18,6 +18,7 @@ extern STR16 gzIMPMajorTraitsHelpTextsSquadleader[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsTechnician[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsDoctor[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsCovertOps[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[];
|
||||
|
||||
@@ -88,6 +88,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"£adunki wybuchowe",
|
||||
L"Nauczanie",
|
||||
L"Zwiad",
|
||||
L"Radio Operator",
|
||||
|
||||
L"Brak",
|
||||
L"Pomniejsze cechy I.M.P",
|
||||
@@ -257,6 +258,16 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]=
|
||||
L"Disguise AP cost lowered by %d%s.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]= // TODO.Translate
|
||||
{
|
||||
L"Can use communications equipment\n",
|
||||
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
|
||||
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
|
||||
L"Communications can be jammed sector-wide.\n",
|
||||
L"If communications are jammed, a operator can scan for the jamming device.\n",
|
||||
L"Can call in militia reinforcements from neighbouring sectors.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"No bonuses",
|
||||
|
||||
@@ -18,6 +18,7 @@ extern STR16 gzIMPMajorTraitsHelpTextsSquadleader[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsTechnician[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsDoctor[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsCovertOps[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[];
|
||||
|
||||
@@ -88,6 +88,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Подрывник", //Demolitions
|
||||
L"Инструктор", //Teaching
|
||||
L"Разведчик", //Scouting
|
||||
L"Radio Operator",
|
||||
|
||||
L"Нет",
|
||||
L"I.M.P.: Дополнительные навыки", //I.M.P. Minor Traits
|
||||
@@ -254,6 +255,17 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]=
|
||||
L"+%d%s к шансу на смертельный удар скрытным оружием ближнего боя.\n",
|
||||
L"ОД на переодевание снижено на %d%s.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]= // TODO.Translate
|
||||
{
|
||||
L"Can use communications equipment\n",
|
||||
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
|
||||
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
|
||||
L"Communications can be jammed sector-wide.\n",
|
||||
L"If communications are jammed, a operator can scan for the jamming device.\n",
|
||||
L"Can call in militia reinforcements from neighbouring sectors.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"Нет преимуществ",
|
||||
|
||||
@@ -18,6 +18,7 @@ extern STR16 gzIMPMajorTraitsHelpTextsSquadleader[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsTechnician[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsDoctor[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsCovertOps[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[];
|
||||
|
||||
@@ -89,6 +89,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
|
||||
L"Demolitions",
|
||||
L"Teaching",
|
||||
L"Scouting",
|
||||
L"Radio Operator",
|
||||
|
||||
L"None",
|
||||
L"I.M.P. Minor Traits",
|
||||
@@ -258,6 +259,16 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]=
|
||||
L"Disguise AP cost lowered by %d%s.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]= // TODO.Translate
|
||||
{
|
||||
L"Can use communications equipment\n",
|
||||
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
|
||||
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
|
||||
L"Communications can be jammed sector-wide.\n",
|
||||
L"If communications are jammed, a operator can scan for the jamming device.\n",
|
||||
L"Can call in militia reinforcements from neighbouring sectors.\n",
|
||||
};
|
||||
|
||||
STR16 gzIMPMajorTraitsHelpTextsNone[]=
|
||||
{
|
||||
L"No bonuses",
|
||||
|
||||
@@ -18,6 +18,7 @@ extern STR16 gzIMPMajorTraitsHelpTextsSquadleader[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsTechnician[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsDoctor[];
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsCovertOps[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]; // added by Flugente
|
||||
extern STR16 gzIMPMajorTraitsHelpTextsNone[];
|
||||
|
||||
extern STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[];
|
||||
|
||||
+64
-5
@@ -1654,6 +1654,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Pojazd", // in a vehicle
|
||||
L"Podróż", // in transit - abbreviated form
|
||||
L"Naprawa", // repairing
|
||||
L"Radio Scan", // scanning for nearby patrols // TODO.Translate
|
||||
L"Praktyka", // training themselves
|
||||
L"Samoobr.", // training a town to revolt
|
||||
L"R.Samoobr.", //training moving militia units
|
||||
@@ -1742,6 +1743,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Pojazd",
|
||||
L"Podróż",
|
||||
L"Naprawa",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Praktyka",
|
||||
L"Trenuje samoobronę",
|
||||
L"Training Mobile Militia", // TODO.Translate
|
||||
@@ -1790,6 +1792,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Pojazd",
|
||||
L"W podróży",
|
||||
L"Naprawa",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Praktyka",
|
||||
L"Trenuj samoobronę",
|
||||
L"Train Mobiles", // TODO.Translate
|
||||
@@ -1919,6 +1922,7 @@ STR16 pAssignMenuStrings[] =
|
||||
L"Pacjent", // the merc is receiving medical attention
|
||||
L"Pojazd", // the merc is in a vehicle
|
||||
L"Naprawa", // the merc is repairing items
|
||||
L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
|
||||
L"Szkolenie", // the merc is training
|
||||
L"Move Item", // move items // TODO.Translate
|
||||
L"Facility", // the merc is using/staffing a facility // TODO.Translate
|
||||
@@ -1947,6 +1951,44 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
L"Anuluj", // cancel this menu
|
||||
};
|
||||
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
L"Scan frequencies",
|
||||
L"Eavesdrop",
|
||||
L"Call reinforcements",
|
||||
L"Switch off radio set",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
{
|
||||
L"Requires:\n",
|
||||
L" - %d AP\n",
|
||||
L" - %s\n",
|
||||
L" - %s or higher\n",
|
||||
L" - %s or higher or\n",
|
||||
L" - %d minutes to be ready\n",
|
||||
L" - mortar positions in neighbouring sectors\n",
|
||||
L" - %s |o|r %s |a|n|d %s or %s or higher\n"
|
||||
L" - posession by a demon",
|
||||
};
|
||||
|
||||
|
||||
//STR16 pTalkToAllMenuStrings[] =
|
||||
//{
|
||||
// L"Atak", // set militia to aggresive
|
||||
@@ -2158,7 +2200,9 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Uczenie",
|
||||
L"Zwiad",
|
||||
// covert ops is a major trait that was added later
|
||||
L"Covert Ops", // 10 // TODO.Translate
|
||||
L"Covert Ops", // 20 // TODO.Translate
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
// second names for major skills
|
||||
L"Strzelec RKMu",
|
||||
L"Bombardier",
|
||||
@@ -2169,17 +2213,18 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Dowódca Drużyny",
|
||||
L"Inżynier",
|
||||
L"Doktor",
|
||||
L"Placeholder", // 30
|
||||
L"Placeholder", // 31
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 35
|
||||
L"Placeholder", // 36
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 39
|
||||
L"Spy", // 40 // TODO.Translate
|
||||
L"Placeholder", // 40
|
||||
L"Spy", // 41 // TODO.Translate
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Więcej...",
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6371,6 +6416,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Zwiadowca: Nic nie umknie twej uwadze! ± ",
|
||||
// Covert ops
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ", // TODO.Translate
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
@@ -7871,4 +7918,16 @@ STR16 szSexistText[]=
|
||||
L"a Gentleman",
|
||||
};
|
||||
|
||||
// Flugente: power pack texts
|
||||
STR16 gPowerPackDesc[] =
|
||||
{
|
||||
L"Batteries are ",
|
||||
L"full",
|
||||
L"good",
|
||||
L"at half",
|
||||
L"low",
|
||||
L"depleted",
|
||||
L"."
|
||||
};
|
||||
|
||||
#endif //POLISH
|
||||
|
||||
+63
-4
@@ -1646,6 +1646,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Транспорт", // in a vehicle
|
||||
L"В пути", // in transit - abbreviated form
|
||||
L"Ремонт", // repairing
|
||||
L"Radio Scan", // scanning for nearby patrols // TODO.Translate
|
||||
L"Практика", // training themselves
|
||||
L"Ополчение", // training a town to revolt
|
||||
L"Мобил.гр.", //training moving militia units //M.Militia
|
||||
@@ -1734,6 +1735,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Транспорт",
|
||||
L"В пути",
|
||||
L"Ремонт",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Практика",
|
||||
L"Ополчение",
|
||||
L"Тренирует мобильную группу", //Training Mobile Militia
|
||||
@@ -1782,6 +1784,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"В транспорте",
|
||||
L"В пути",
|
||||
L"Ремонтирует",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Практикуется",
|
||||
L"Тренирует ополчение",
|
||||
L"Тренирует мобильную группу", //Train Mobiles
|
||||
@@ -1911,6 +1914,7 @@ STR16 pAssignMenuStrings[] =
|
||||
L"Пациент", // the merc is receiving medical attention
|
||||
L"Машина", // the merc is in a vehicle
|
||||
L"Ремонт", // the merc is repairing items
|
||||
L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
|
||||
L"Обучение", // the merc is training
|
||||
L"Move Item", // move items // TODO.Translate
|
||||
L"Удобства", // the merc is using/staffing a facility //Facility
|
||||
@@ -1939,6 +1943,44 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
L"Отмена", // cancel this menu
|
||||
};
|
||||
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
L"Scan frequencies",
|
||||
L"Eavesdrop",
|
||||
L"Call reinforcements",
|
||||
L"Switch off radio set",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
{
|
||||
L"Requires:\n",
|
||||
L" - %d AP\n",
|
||||
L" - %s\n",
|
||||
L" - %s or higher\n",
|
||||
L" - %s or higher or\n",
|
||||
L" - %d minutes to be ready\n",
|
||||
L" - mortar positions in neighbouring sectors\n",
|
||||
L" - %s |o|r %s |a|n|d %s or %s or higher\n"
|
||||
L" - posession by a demon",
|
||||
};
|
||||
|
||||
|
||||
//STR16 pTalkToAllMenuStrings[] =
|
||||
//{
|
||||
// L"В атаку", // set militia to aggresive
|
||||
@@ -2151,6 +2193,8 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Разведчик", //Scouting
|
||||
// covert ops is a major trait that was added later
|
||||
L"Covert Ops", // 20 // TODO.Translate
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
// second names for major skills
|
||||
L"Пулемётчик", //Machinegunner
|
||||
L"Артиллерист", //Bombardier
|
||||
@@ -2161,17 +2205,18 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Командир", //Squadleader
|
||||
L"Инженер", //Engineer
|
||||
L"Доктор", //Doctor
|
||||
L"Placeholder", // 30
|
||||
L"Placeholder", // 31
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 35
|
||||
L"Placeholder", // 36
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 39
|
||||
L"Шпион", // 30
|
||||
L"Placeholder", // 40
|
||||
L"Шпион", // 41
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"Ещё...",
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6356,6 +6401,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Разведчик: Ничто не скроется от вашего зоркого взгляда! ± ", //Scouting: Nothing can escape your notice!
|
||||
// Covert ops
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ", // TODO.Translate
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
@@ -7845,4 +7892,16 @@ STR16 szSexistText[]=
|
||||
L"a Gentleman",
|
||||
};
|
||||
|
||||
// Flugente: power pack texts
|
||||
STR16 gPowerPackDesc[] =
|
||||
{
|
||||
L"Batteries are ",
|
||||
L"full",
|
||||
L"good",
|
||||
L"at half",
|
||||
L"low",
|
||||
L"depleted",
|
||||
L"."
|
||||
};
|
||||
|
||||
#endif //RUSSIAN
|
||||
|
||||
@@ -1646,6 +1646,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Vehicle", // in a vehicle
|
||||
L"In Trans", // in transit - abbreviated form
|
||||
L"Repair", // repairing
|
||||
L"Radio Scan", // scanning for nearby patrols // TODO.Translate
|
||||
L"Practice", // training themselves
|
||||
L"Militia", // training a town to revolt
|
||||
L"M.Militia", //training moving militia units // TODO.Translate
|
||||
@@ -1734,6 +1735,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Vehicle",
|
||||
L"In Transit",
|
||||
L"Repair",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Practice",
|
||||
L"Training Militia",
|
||||
L"Training Mobile Militia", // TODO.Translate
|
||||
@@ -1782,6 +1784,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Vehicle",
|
||||
L"In Transit",
|
||||
L"Repair",
|
||||
L"Radio Scan", // radio scan // TODO.Translate
|
||||
L"Practice",
|
||||
L"Train Militia",
|
||||
L"Train Mobiles", // TODO.Translate
|
||||
@@ -1911,6 +1914,7 @@ STR16 pAssignMenuStrings[] =
|
||||
L"Patient", // the merc is receiving medical attention
|
||||
L"Vehicle", // the merc is in a vehicle
|
||||
L"Repair", // the merc is repairing items
|
||||
L"Radio Scan", // Flugente: the merc is scanning for patrols in neighbouring sectors
|
||||
L"Train", // the merc is training
|
||||
L"Move Item", // move items // TODO.Translate
|
||||
L"Facility", // the merc is using/staffing a facility // TODO.Translate
|
||||
@@ -1939,6 +1943,44 @@ STR16 pMilitiaControlMenuStrings[] =
|
||||
L"Cancel", // cancel this menu
|
||||
};
|
||||
|
||||
//Flugente
|
||||
STR16 pTraitSkillsMenuStrings[] = // TODO.Translate
|
||||
{
|
||||
// radio operator
|
||||
L"Artillery Strike",
|
||||
L"Jam communications",
|
||||
L"Scan frequencies",
|
||||
L"Eavesdrop",
|
||||
L"Call reinforcements",
|
||||
L"Switch off radio set",
|
||||
};
|
||||
|
||||
//Flugente: short description of the above skills for the skill selection menu
|
||||
STR16 pTraitSkillsMenuDescStrings[] =
|
||||
{
|
||||
// radio operator
|
||||
L"Order an artillery strike from sector...",
|
||||
L"Fill all radio frequencies with white noise, making communications impossible.",
|
||||
L"Scan for jamming signals.",
|
||||
L"Use your radio equipment to continously listen for enemy movement",
|
||||
L"Call in reinforcements from neighbouring sectors.",
|
||||
L"Turn off radio set to save batteries.",
|
||||
};
|
||||
|
||||
STR16 pTraitSkillsDenialStrings[] =
|
||||
{
|
||||
L"Requires:\n",
|
||||
L" - %d AP\n",
|
||||
L" - %s\n",
|
||||
L" - %s or higher\n",
|
||||
L" - %s or higher or\n",
|
||||
L" - %d minutes to be ready\n",
|
||||
L" - mortar positions in neighbouring sectors\n",
|
||||
L" - %s |o|r %s |a|n|d %s or %s or higher\n"
|
||||
L" - posession by a demon",
|
||||
};
|
||||
|
||||
|
||||
//STR16 pTalkToAllMenuStrings[] =
|
||||
//{
|
||||
// L"Attack", // set militia to aggresive
|
||||
@@ -2151,28 +2193,32 @@ STR16 gzMercSkillTextNew[] =
|
||||
L"Scouting", // 19
|
||||
// covert ops is a major trait that was added later
|
||||
L"Covert Ops", // 20
|
||||
// new minor traits
|
||||
L"Radio Operator", // 21
|
||||
|
||||
// second names for major skills
|
||||
L"Machinegunner", // 21
|
||||
L"Machinegunner", // 22
|
||||
L"Bombardier",
|
||||
L"Sniper",
|
||||
L"Ranger",
|
||||
L"Gunfighter", // 25
|
||||
L"Gunfighter", // 26
|
||||
L"Martial Arts",
|
||||
L"Squadleader",
|
||||
L"Engineer",
|
||||
L"Doctor", // 20
|
||||
L"Doctor", // 30
|
||||
// placeholders for minor traits
|
||||
L"Placeholder", // 30
|
||||
L"Placeholder", // 31
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 35
|
||||
L"Placeholder", // 36
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder",
|
||||
L"Placeholder", // 39
|
||||
L"Spy", // 40
|
||||
L"Placeholder", // 40
|
||||
L"Spy", // 41
|
||||
L"Placeholder", // for radio operator (minor trait)
|
||||
L"More...",
|
||||
};
|
||||
//////////////////////////////////////////////////////////
|
||||
@@ -6366,6 +6412,8 @@ STR16 MissingIMPSkillsDescriptions[] =
|
||||
L"Scouting: Nothing can escape your notice! ± ",
|
||||
// Covert ops
|
||||
L"Covert Operations: You make 007 look like an amateur! ± ", // TODO.Translate
|
||||
// Radio Operator
|
||||
L"Radio Operator: Your usage of communication devices broaden your team's tactical and strategic skills. ± ", // TOO.Translate
|
||||
};
|
||||
|
||||
STR16 NewInvMessage[] =
|
||||
@@ -7862,4 +7910,16 @@ STR16 szSexistText[]=
|
||||
L"a Gentleman",
|
||||
};
|
||||
|
||||
// Flugente: power pack texts
|
||||
STR16 gPowerPackDesc[] =
|
||||
{
|
||||
L"Batteries are ",
|
||||
L"full",
|
||||
L"good",
|
||||
L"at half",
|
||||
L"low",
|
||||
L"depleted",
|
||||
L"."
|
||||
};
|
||||
|
||||
#endif //TAIWANESE
|
||||
|
||||
Reference in New Issue
Block a user