New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills.

Also includes mechansim for easy implementation of new skills.

For more info see http://www.bears-pit.com/board/ubbthreads.php/topics/327348.html#Post327348

Requires GameDir >= r1848.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-10-30 23:05:37 +00:00
parent bef4e7b52b
commit f17829fac9
80 changed files with 4722 additions and 243 deletions
+11
View File
@@ -88,6 +88,7 @@ STR16 gzIMPSkillTraitsTextNewMinor[]=
L"Demolitions",
L"Teaching",
L"Scouting",
L"Radio Operator",
L"None",
L"I.M.P. Minor Traits",
@@ -257,6 +258,16 @@ STR16 gzIMPMajorTraitsHelpTextsCovertOps[]=
L"Disguise AP cost lowered by %d%s.\n",
};
STR16 gzIMPMajorTraitsHelpTextsRadioOperator[]= // TODO.Translate
{
L"Can use communications equipment\n",
L"Can call in artillery strikes from allies in neighbouring sectors.\n",
L"Via Frequency Scan assignment, enemy patrols can be located.\n",
L"Communications can be jammed sector-wide.\n",
L"If communications are jammed, a operator can scan for the jamming device.\n",
L"Can call in militia reinforcements from neighbouring sectors.\n",
};
STR16 gzIMPMajorTraitsHelpTextsNone[]=
{
L"No bonuses",