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- fixed map editor incompatibility with the merged multiplayer code
- fixed crashes when loading modified maps in tactical - added missing "is_networked" condition to the method AddPossiblePendingEnemiesToBattle() git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -105,7 +105,6 @@
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D "_CRT_SECURE_NO_DEPRECATE""
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AdditionalIncludeDirectories="..\Multiplayer"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
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RuntimeLibrary="0"
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RuntimeTypeInfo="false"
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