diff --git a/Ja2/gamescreen.cpp b/Ja2/gamescreen.cpp index cef155c9..c12ebd7b 100644 --- a/Ja2/gamescreen.cpp +++ b/Ja2/gamescreen.cpp @@ -1,18 +1,16 @@ #include "builddefines.h" #include - #include #include "sgp.h" #include "gameloop.h" - #include "vobject.h" - #include "worlddef.h" + #include +#include #include "renderworld.h" #include "Font.h" #include "screenids.h" #include "Screens.h" - #include "Overhead.h" - #include "Isometric Utils.h" - #include "sysutil.h" - #include "input.h" +#include +#include "HelpScreen.h" +#include "Overhead.h" #include "Event Pump.h" #include "Font Control.h" #include "Timer Control.h" @@ -20,22 +18,17 @@ #include "Render Dirty.h" #include "Interface.h" #include "Handle UI.h" - #include - #include #include "Cursors.h" #include "vobject_blitters.h" #include "Button System.h" #include "lighting.h" - #include "renderworld.h" #include "Sys Globals.h" #include "environment.h" #include "Bullets.h" - #include "Assignments.h" + #include #include "message.h" - #include #include "overhead map.h" #include "Strategic Exit GUI.h" - #include "Strategic Movement.h" #include "Tactical Placement GUI.h" #include "Air Raid.h" #include "Game Clock.h" @@ -46,7 +39,6 @@ #include "Networking.h" #endif #include "Interface Control.h" - #include "Game Clock.h" #include "physics.h" #include "Fade Screen.h" #include "Dialogue Control.h" @@ -54,22 +46,14 @@ #include "faces.h" #include "strategicmap.h" #include "gamescreen.h" - #include "Interface.h" #include "Cursor Control.h" #include "Strategic Turns.h" - - #include "merc entering.h" - #include "Soldier Create.h" - #include "Soldier Init List.h" +#include "merc entering.h" #include "Interface Panels.h" #include "Map Information.h" - #include "environment.h" #include "Squads.h" #include "interface Dialogue.h" #include "Auto Bandage.h" - #include "Meanwhile.h" - #include "Strategic AI.h" - #include "HelpScreen.h" #include "PreBattle Interface.h" #include "Sound Control.h" #include "MessageBoxScreen.h" @@ -79,7 +63,6 @@ #include "editscreen.h" #include "Scheduling.h" #include "Animated ProgressBar.h" - #include "connect.h" #ifdef JA2UB