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Space Viking's many mercs changes plus numerous generic bug fixes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2267,10 +2267,9 @@ INT32 MapScreenSectorInventoryCompare( const void *pNum1, const void *pNum2)
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BOOLEAN CanPlayerUseSectorInventory( SOLDIERTYPE *pSelectedSoldier )
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{
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INT16 sSectorX, sSectorY, sSectorZ;
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BOOLEAN fInCombat;
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//Get the sector that has a battle
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fInCombat = GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle( &sSectorX, &sSectorY, &sSectorZ );
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BOOLEAN fInCombat = GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle( &sSectorX, &sSectorY, &sSectorZ );
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//if there is a battle going on
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if( fInCombat )
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