Space Viking's many mercs changes plus numerous generic bug fixes

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2009-01-15 01:26:13 +00:00
parent f64f58fbf8
commit f26095d86f
138 changed files with 3493 additions and 3265 deletions
+4 -3
View File
@@ -22,10 +22,11 @@ typedef struct
} CONTRACT_NEWAL_LIST_NODE;
extern CONTRACT_NEWAL_LIST_NODE ContractRenewalList[ 20 ];
extern UINT8 ubNumContractRenewals;
// WDS - make number of mercenaries, etc. be configurable
//extern CONTRACT_NEWAL_LIST_NODE ContractRenewalList[ CODE_MAXIMUM_NUMBER_OF_PLAYER_SLOTS ];
//extern UINT8 ubNumContractRenewals;
extern BOOLEAN gfContractRenewalSquenceOn;
extern UINT8 ubCurrentContractRenewal;
//extern UINT8 ubCurrentContractRenewal;
extern BOOLEAN gfInContractMenuFromRenewSequence;