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Space Viking's many mercs changes plus numerous generic bug fixes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -23,6 +23,8 @@
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#include "PreBattle Interface.h"
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#include "Map Screen Interface.h"
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#include "Tactical Save.h"
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#include "interface Dialogue.h"
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#include "Random.h"
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#endif
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@@ -173,6 +175,9 @@ BOOLEAN SetThisSectorAsPlayerControlled( INT16 sMapX, INT16 sMapY, INT8 bMapZ, B
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// if player took control away from enemy
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if( fWasEnemyControlled && fContested )
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{
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// WDS - New AI
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// Hook in here for some stuff
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// and it's a town
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if ((bTownId >= FIRST_TOWN) && (bTownId < NUM_TOWNS))
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{
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