Space Viking's many mercs changes plus numerous generic bug fixes

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2009-01-15 01:26:13 +00:00
parent f64f58fbf8
commit f26095d86f
138 changed files with 3493 additions and 3265 deletions
+5
View File
@@ -23,6 +23,8 @@
#include "PreBattle Interface.h"
#include "Map Screen Interface.h"
#include "Tactical Save.h"
#include "interface Dialogue.h"
#include "Random.h"
#endif
@@ -173,6 +175,9 @@ BOOLEAN SetThisSectorAsPlayerControlled( INT16 sMapX, INT16 sMapY, INT8 bMapZ, B
// if player took control away from enemy
if( fWasEnemyControlled && fContested )
{
// WDS - New AI
// Hook in here for some stuff
// and it's a town
if ((bTownId >= FIRST_TOWN) && (bTownId < NUM_TOWNS))
{