Space Viking's many mercs changes plus numerous generic bug fixes

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2009-01-15 01:26:13 +00:00
parent f64f58fbf8
commit f26095d86f
138 changed files with 3493 additions and 3265 deletions
+1 -1
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@@ -168,7 +168,7 @@ INT8 GetSAMIdFromSector( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ );
void SetupProfileInsertionDataForSoldier( SOLDIERTYPE *pSoldier );
BOOLEAN HandlePotentialBringUpAutoresolveToFinishBattle( );
BOOLEAN HandlePotentialBringUpAutoresolveToFinishBattle( int pSectorX, int pSectorY, int pSectorZ );
//Used for determining the type of error message that comes up when you can't traverse to
//an adjacent sector. THESE VALUES DO NOT NEED TO BE SAVED!