Space Viking's many mercs changes plus numerous generic bug fixes

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2009-01-15 01:26:13 +00:00
parent f64f58fbf8
commit f26095d86f
138 changed files with 3493 additions and 3265 deletions
+2 -2
View File
@@ -950,8 +950,8 @@ INT16 FindAdjacentSpotBeside(SOLDIERTYPE *pSoldier, INT16 sGridno)
UINT8 GetMostThreateningOpponent( SOLDIERTYPE *pSoldier )
{
UINT32 uiLoop;
INT32 iThreatVal,iMinThreat = 30000;
SOLDIERTYPE *pTargetSoldier;
INT32 iThreatVal,iMinThreat = 30000;
SOLDIERTYPE *pTargetSoldier;
UINT8 ubTargetSoldier = NOBODY;
// Loop through all mercs