Space Viking's many mercs changes plus numerous generic bug fixes

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2009-01-15 01:26:13 +00:00
parent f64f58fbf8
commit f26095d86f
138 changed files with 3493 additions and 3265 deletions
+2 -2
View File
@@ -1286,7 +1286,7 @@ INT16 ClosestPC( SOLDIERTYPE *pSoldier, INT16 * psDistance )
// NOTE: skips EPCs!
UINT8 ubLoop;
UINT8 ubLoop;
SOLDIERTYPE *pTargetSoldier;
INT16 sMinDist = (INT16)WORLD_MAX;
INT16 sDist;
@@ -1640,7 +1640,7 @@ INT16 ClosestReachableFriendInTrouble(SOLDIERTYPE *pSoldier, BOOLEAN * pfClimbin
INT16 DistanceToClosestFriend( SOLDIERTYPE * pSoldier )
{
// find the distance to the closest person on the same team
UINT8 ubLoop;
UINT8 ubLoop;
SOLDIERTYPE *pTargetSoldier;
INT16 sMinDist = 1000;
INT16 sDist;