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Space Viking's many mercs changes plus numerous generic bug fixes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1087,8 +1087,9 @@ void ChooseMapEdgepoints( MAPEDGEPOINTINFO *pMapEdgepointInfo, UINT8 ubStrategic
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UINT16 usSlots, usCurrSlot;
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INT16 *psTempArray = NULL;
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AssertMsg( ubNumDesiredPoints > 0 && ubNumDesiredPoints <= 32,
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String( "ChooseMapEdgepoints: Desired points = %d, valid range is 1-32", ubNumDesiredPoints ) );
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// WDS 07/20/2008 - beta 4 problem
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// AssertMsg( ubNumDesiredPoints > 0 && ubNumDesiredPoints <= 32,
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// String( "ChooseMapEdgepoints: Desired points = %d, valid range is 1-32", ubNumDesiredPoints ) );
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//First validate and get access to the correct array based on strategic direction.
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//We will use the selected array to choose insertion gridno's.
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switch( ubStrategicInsertionCode )
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