diff --git a/Tactical/Points.cpp b/Tactical/Points.cpp index 5e88b7b0..418d307d 100644 --- a/Tactical/Points.cpp +++ b/Tactical/Points.cpp @@ -2774,14 +2774,6 @@ INT8 PtsToMoveDirection(SOLDIERTYPE *pSoldier, INT8 bDirection ) sCost = ActionPointCost( pSoldier, sGridNo, bDirection , usMoveModeToUse ); - if ( gubWorldMovementCosts[ sGridNo ][ bDirection ][ pSoldier->pathing.bLevel ] != TRAVELCOST_FENCE ) - { - if ( usMoveModeToUse == RUNNING && pSoldier->usAnimState != RUNNING ) - { - sCost += GetAPsStartRun( pSoldier ); // changed by SANDRO - } - } - return( (INT8)sCost ); }