diff --git a/TileEngine/Isometric Utils.cpp b/TileEngine/Isometric Utils.cpp index fe8dc0d0..cde41d89 100644 --- a/TileEngine/Isometric Utils.cpp +++ b/TileEngine/Isometric Utils.cpp @@ -12,6 +12,7 @@ #include "Pathai.h" #endif #include "Map Information.h" +#include "meanwhile.h" UINT32 guiForceRefreshMousePositionCalculation = 0; @@ -1279,6 +1280,7 @@ INT16 MapY( INT32 sGridNo ) bool GridNoOnWalkableWorldTile(INT32 sGridNo) { + if (AreInMeanwhile()) return true; //Shadooow: this will compare sGridNo height with height of the center grid of the map, as long as the center of the map is on a walkable height it will work properly MAP_ELEMENT *pMapElement = &(gpWorldLevelData[sGridNo]); MAP_ELEMENT *pMapElementCenter = &(gpWorldLevelData[gMapInformation.sCenterGridNo]);