Additional tile properteis update (by anv):

- COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES under [Tactical Cover System Settings] set to true will let "f" cover tooltip to present detailed information about tile. Only relevant (non-zero) info will be shown.
- fixed bug causing trap level to be ignored and limited final maximum and minimum camo of given map grid between 0 and 100.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7073 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-03-16 18:54:35 +00:00
parent 2e773a029d
commit f39dc4bfca
18 changed files with 184 additions and 26 deletions
+5 -1
View File
@@ -496,7 +496,11 @@ STR16 gzDisplayCoverText[]=
L"Deserto e urbano",
L"Deserto e neve",
L"Urbano e neve",
L"-" // yes empty for now
L"-", // yes empty for now
L"Copertura: %d/100, Luminosit: %d/100",
L"Footstep volume",// TODO.Translate
L"Stealth difficulty",// TODO.Translate
L"Trap level",// TODO.Translate
};