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If a downed enemy helicopter had soldiers on it, there is a chance that they survived the crash.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8016 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -167,8 +167,6 @@ void GenerateMilitiaSquad(INT16 sMapX, INT16 sMapY, INT16 sTMapX, INT16 sTMapY,
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UINT16 usTotalMilitiaAtTarget = NumNonPlayerTeamMembersInSector( sTMapX, sTMapY, MILITIA_TEAM );
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// Desired number of Greens, Regulars and Elites to create.
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UINT8 ubTargetGreen, ubTargetRegular, ubTargetElite;
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// Upgrade points for replacing militia with better ones.
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UINT8 ubUpgradePoints;
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// Calculate default number of militia to place in Target Sector.
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UINT8 ubMilitiaToTrain = gGameExternalOptions.guiNumMobileMilitiaTrained;
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// Percentage of troops that should be of any one type:
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