- Made the "Zombie MOD" optional, so we can decide if we like to build an executable with/without the appearance of zombies

o See: builddefines.h: #define ENABLE_ZOMBIES (then you can turn on/off Zombies in the ingame option screen)
o Poison system is still in the code and not combined with the option "Zombie MOD"
o Gamers reported on the Bears Pit, that an executable compiled WITH the Zombies mod enabled makes the game unplayable slow in tactical screen after a few minutes in turn based/realtime



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5356 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-07-04 10:30:13 +00:00
parent e8027d6663
commit f40e7fb118
42 changed files with 2827 additions and 2479 deletions
+6
View File
@@ -5115,7 +5115,10 @@ STR16 zOptionsToggleText[] =
L"自动加速敌军回合", // Automatic fast forward through AI turns
#endif
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // TODO.Translate
#endif
L"--作弊模式选项--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"强制 Bobby Ray 送货", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5228,7 +5231,10 @@ STR16 zOptionsScreenHelpText[] =
L"打开时,敌军回合将被大幅加速。",
#endif
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
#endif
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"强制 Bobby Ray 出货",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+6
View File
@@ -5114,7 +5114,10 @@ STR16 zOptionsToggleText[] =
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // TODO.Translate
#endif
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5227,7 +5230,10 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, AI turns will be much faster.", // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
#endif
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+6
View File
@@ -5113,7 +5113,10 @@ STR16 zOptionsToggleText[] =
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns
#endif
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // Flugente Zombies 1.0
#endif
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5226,7 +5229,10 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, AI turns will be much faster.",
#endif
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will spawn. Be aware!", // allow zombies
#endif
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+6
View File
@@ -5104,7 +5104,10 @@ STR16 zOptionsToggleText[] =
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // Flugente Zombies 1.0
#endif
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Forcer envois Bobby Ray", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5217,7 +5220,10 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, AI turns will be much faster.", // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
#endif
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Forcer tous les envois en attente de Bobby Ray",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+6
View File
@@ -4962,7 +4962,10 @@ STR16 zOptionsToggleText[] =
L"Autom. schnelle Gegner-Züge", // Automatic fast forward through AI turns
#endif
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // Flugente Zombies 1.0
#endif
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Erzwinge BR Lieferung", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5075,7 +5078,10 @@ STR16 zOptionsScreenHelpText[] =
L"Wenn diese Funktion aktiviert ist, werden gegnerische Züge schneller durchgeführt.",
#endif
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
#endif
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+6
View File
@@ -5099,7 +5099,10 @@ STR16 zOptionsToggleText[] =
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // Flugente Zombies 1.0
#endif
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5212,7 +5215,10 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, AI turns will be much faster.", // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
#endif
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+6
View File
@@ -5111,7 +5111,10 @@ STR16 zOptionsToggleText[] =
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // Flugente Zombies 1.0
#endif
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5224,7 +5227,10 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, AI turns will be much faster.", // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
#endif
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"WymuŚ wszystkie oczekiwane dostawy od Bobby Ray's.",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+6
View File
@@ -5094,7 +5094,10 @@ STR16 zOptionsToggleText[] =
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // Flugente Zombies 1.0
#endif
L"--Читерские настройки--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Ускорить доставку Бобби Рэя", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5207,7 +5210,10 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, AI turns will be much faster.", // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
#endif
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Выберите этот пункт чтобы груз Бобби Рэя прибыл немедленно.",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+6
View File
@@ -5115,7 +5115,10 @@ STR16 zOptionsToggleText[] =
L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"Allow Zombies", // Flugente Zombies 1.0
#endif
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -5228,7 +5231,10 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, AI turns will be much faster.", // TODO.Translate
#endif
#ifdef ENABLE_ZOMBIES
L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
#endif
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",