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https://github.com/1dot13/source.git
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- Made the "Zombie MOD" optional, so we can decide if we like to build an executable with/without the appearance of zombies
o See: builddefines.h: #define ENABLE_ZOMBIES (then you can turn on/off Zombies in the ingame option screen) o Poison system is still in the code and not combined with the option "Zombie MOD" o Gamers reported on the Bears Pit, that an executable compiled WITH the Zombies mod enabled makes the game unplayable slow in tactical screen after a few minutes in turn based/realtime git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5356 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -5115,7 +5115,10 @@ STR16 zOptionsToggleText[] =
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L"自动加速敌军回合", // Automatic fast forward through AI turns
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#endif
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // TODO.Translate
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#endif
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L"--作弊模式选项--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"强制 Bobby Ray 送货", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5228,7 +5231,10 @@ STR16 zOptionsScreenHelpText[] =
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L"打开时,敌军回合将被大幅加速。",
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#endif
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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#endif
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"强制 Bobby Ray 出货",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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@@ -5114,7 +5114,10 @@ STR16 zOptionsToggleText[] =
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L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // TODO.Translate
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#endif
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5227,7 +5230,10 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, AI turns will be much faster.", // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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#endif
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"Force all pending Bobby Ray shipments",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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@@ -5113,7 +5113,10 @@ STR16 zOptionsToggleText[] =
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L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns
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#endif
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // Flugente Zombies 1.0
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#endif
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5226,7 +5229,10 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, AI turns will be much faster.",
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#endif
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will spawn. Be aware!", // allow zombies
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#endif
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"Force all pending Bobby Ray shipments",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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@@ -5104,7 +5104,10 @@ STR16 zOptionsToggleText[] =
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L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // Flugente Zombies 1.0
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#endif
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Forcer envois Bobby Ray", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5217,7 +5220,10 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, AI turns will be much faster.", // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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#endif
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"Forcer tous les envois en attente de Bobby Ray",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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@@ -4962,7 +4962,10 @@ STR16 zOptionsToggleText[] =
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L"Autom. schnelle Gegner-Züge", // Automatic fast forward through AI turns
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#endif
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // Flugente Zombies 1.0
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#endif
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Erzwinge BR Lieferung", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5075,7 +5078,10 @@ STR16 zOptionsScreenHelpText[] =
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L"Wenn diese Funktion aktiviert ist, werden gegnerische Züge schneller durchgeführt.",
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#endif
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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#endif
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"Force all pending Bobby Ray shipments",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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@@ -5099,7 +5099,10 @@ STR16 zOptionsToggleText[] =
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L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // Flugente Zombies 1.0
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#endif
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5212,7 +5215,10 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, AI turns will be much faster.", // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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#endif
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"Force all pending Bobby Ray shipments",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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@@ -5111,7 +5111,10 @@ STR16 zOptionsToggleText[] =
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L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // Flugente Zombies 1.0
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#endif
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5224,7 +5227,10 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, AI turns will be much faster.", // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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#endif
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"WymuŚ wszystkie oczekiwane dostawy od Bobby Ray's.",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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@@ -5094,7 +5094,10 @@ STR16 zOptionsToggleText[] =
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L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // Flugente Zombies 1.0
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#endif
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L"--Читерские настройки--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Ускорить доставку Бобби Рэя", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5207,7 +5210,10 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, AI turns will be much faster.", // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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#endif
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"Выберите этот пункт чтобы груз Бобби Рэя прибыл немедленно.",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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@@ -5115,7 +5115,10 @@ STR16 zOptionsToggleText[] =
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L"Auto Fast Forward AI Turns", // Automatic fast forward through AI turns // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"Allow Zombies", // Flugente Zombies 1.0
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#endif
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L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
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L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
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L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
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@@ -5228,7 +5231,10 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, AI turns will be much faster.", // TODO.Translate
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#endif
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#ifdef ENABLE_ZOMBIES
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L"When ON, zombies will span. Be aware!", // allow zombies // TODO.Translate
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#endif
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"Force all pending Bobby Ray shipments",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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