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Convert to SoldierID
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@@ -5,29 +5,29 @@ extern int readyteamreg[10];
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typedef struct
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{
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UINT16 soldier_id;
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UINT16 attacker_id;
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SoldierID soldier_id;
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SoldierID attacker_id;
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UINT8 attacker_team;
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UINT8 soldier_team;
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}death_struct;
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typedef struct
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{
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UINT16 ubID;
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SoldierID ubID;
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INT32 sGridNo;
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BOOLEAN fNoAnimations;
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}doors;
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typedef struct
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{
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UINT16 ubID;
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SoldierID ubID;
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INT8 bLife;
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INT8 bBleeding;
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}heal;
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typedef struct
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{
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UINT16 ubID;
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SoldierID ubID;
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INT8 bteam;
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}AIint;
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@@ -65,4 +65,4 @@ BOOLEAN check_status (void);
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extern UINT16 NumEnemyInSector( );
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extern UINT16 NumActiveAndConsciousTeamMembers( UINT8 ubTeam );
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void send_heal (SOLDIERTYPE *pSoldier );
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void requestAIint(SOLDIERTYPE *pSoldier );
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void requestAIint(SOLDIERTYPE *pSoldier );
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