Convert to SoldierID

This commit is contained in:
Asdow
2024-11-18 01:01:57 +02:00
parent 657097aa54
commit f49013307f
20 changed files with 175 additions and 165 deletions
+4 -4
View File
@@ -2380,9 +2380,9 @@ void RandomMercInGroupSaysQuote( GROUP *pGroup, UINT16 usQuoteNum )
{
PLAYERGROUP *pPlayer;
SOLDIERTYPE *pSoldier;
UINT16 ubMercsInGroup[ CODE_MAXIMUM_NUMBER_OF_PLAYER_SLOTS ];
UINT16 ubNumMercs = 0;
UINT16 ubChosenMerc;
SoldierID ubMercsInGroup[ CODE_MAXIMUM_NUMBER_OF_PLAYER_SLOTS ];
UINT16 ubNumMercs = 0;
UINT16 ubChosenMerc;
// if traversing tactically, don't do this, unless time compression was required for some reason (don't go to sector)
@@ -2414,7 +2414,7 @@ void RandomMercInGroupSaysQuote( GROUP *pGroup, UINT16 usQuoteNum )
if ( ubNumMercs > 0 )
{
ubChosenMerc = (UINT16)Random( ubNumMercs );
pSoldier = MercPtrs[ ubMercsInGroup[ ubChosenMerc ] ];
pSoldier = ubMercsInGroup[ ubChosenMerc ];
TacticalCharacterDialogue( pSoldier, usQuoteNum );
}