mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
*********************************************************
* 2006/05/04 * * Madd Mugsy * * Developed in VS 2003 * ********************************************************* - Added tile lighting animation effects to tracer bullets, forced muzzle flash on tracers so enemies can see you, regardless of flash suppression - Re-enabled laptop animation, since Lesh fixed it (I forgot to mention that in my earlier changes :p) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@54 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -409,9 +409,11 @@ void AddMissileTrail( BULLET *pBullet, FIXEDPT qCurrX, FIXEDPT qCurrY, FIXEDPT q
|
||||
else if ( pBullet->usFlags & ( BULLET_FLAG_TRACER ) )
|
||||
{
|
||||
strcpy( AniParams.zCachedFile, "TILECACHE\\BULLET_TRACER.STI" );
|
||||
AniParams.uiFlags |= ANITILE_LIGHT;
|
||||
}
|
||||
|
||||
CreateAnimationTile( &AniParams );
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user