mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Convert to SoldierID
This commit is contained in:
+2
-2
@@ -2087,10 +2087,10 @@ void HandleRenderFaceAdjustments( FACETYPE *pFace, BOOLEAN fDisplayBuffer, BOOLE
|
||||
// Flugente: are we supplying ammo to someone else?
|
||||
if (gGameExternalOptions.ubExternalFeeding > 0)
|
||||
{
|
||||
UINT16 ubID1 = 0;
|
||||
SoldierID ubID1 = NOBODY;
|
||||
UINT16 ubGunSlot1 = 0;
|
||||
UINT16 ubFaceSlot1 = 0;
|
||||
UINT16 ubID2 = 0;
|
||||
SoldierID ubID2 = NOBODY;
|
||||
UINT16 ubGunSlot2 = 0;
|
||||
UINT16 ubFaceSlot2 = 0;
|
||||
if (pSoldier->IsFeedingExternal(&ubID1, &ubGunSlot1, &ubFaceSlot1, &ubID2, &ubGunSlot2, &ubFaceSlot2))
|
||||
|
||||
Reference in New Issue
Block a user