mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Convert to SoldierID
This commit is contained in:
+25
-25
@@ -429,41 +429,41 @@ INT16 guiCreateBadGuyIndex = 8;
|
||||
|
||||
// FLAGS
|
||||
// These flags are set for a single frame execution and then are reset for the next iteration.
|
||||
BOOLEAN gfUIDisplayActionPoints = FALSE;
|
||||
BOOLEAN gfUIDisplayActionPoints = FALSE;
|
||||
BOOLEAN gfUIDisplayActionPointsInvalid = FALSE;
|
||||
BOOLEAN gfUIDisplayActionPointsBlack = FALSE;
|
||||
BOOLEAN gfUIDisplayActionPointsCenter = FALSE;
|
||||
BOOLEAN gfUIDisplayActionPointsCenter = FALSE;
|
||||
|
||||
INT16 gUIDisplayActionPointsOffY = 0;
|
||||
INT16 gUIDisplayActionPointsOffX = 0;
|
||||
BOOLEAN gfUIDoNotHighlightSelMerc = FALSE;
|
||||
BOOLEAN gfUIHandleSelection = FALSE;
|
||||
BOOLEAN gfUIHandleSelectionAboveGuy = FALSE;
|
||||
BOOLEAN gfUIInDeadlock = FALSE;
|
||||
UINT16 gUIDeadlockedSoldier = NOBODY;
|
||||
BOOLEAN gfUIHandleShowMoveGrid = FALSE;
|
||||
INT16 gUIDisplayActionPointsOffY = 0;
|
||||
INT16 gUIDisplayActionPointsOffX = 0;
|
||||
BOOLEAN gfUIDoNotHighlightSelMerc = FALSE;
|
||||
BOOLEAN gfUIHandleSelection = FALSE;
|
||||
BOOLEAN gfUIHandleSelectionAboveGuy = FALSE;
|
||||
BOOLEAN gfUIInDeadlock = FALSE;
|
||||
UINT16 gUIDeadlockedSoldier = NOBODY;
|
||||
BOOLEAN gfUIHandleShowMoveGrid = FALSE;
|
||||
INT32 gsUIHandleShowMoveGridLocation = NOWHERE ;
|
||||
BOOLEAN gfUIOverItemPool = FALSE;
|
||||
INT32 gfUIOverItemPoolGridNo = 0;
|
||||
INT16 gsCurrentActionPoints = 1;
|
||||
BOOLEAN gfUIHandlePhysicsTrajectory = FALSE;
|
||||
BOOLEAN gfUIMouseOnValidCatcher = FALSE;
|
||||
UINT16 gubUIValidCatcherID = 0;
|
||||
BOOLEAN gfUIOverItemPool = FALSE;
|
||||
INT32 gfUIOverItemPoolGridNo = 0;
|
||||
INT16 gsCurrentActionPoints = 1;
|
||||
BOOLEAN gfUIHandlePhysicsTrajectory = FALSE;
|
||||
BOOLEAN gfUIMouseOnValidCatcher = FALSE;
|
||||
SoldierID gubUIValidCatcherID = NOBODY;
|
||||
|
||||
|
||||
|
||||
BOOLEAN gfUIConfirmExitArrows = FALSE;
|
||||
BOOLEAN gfUIConfirmExitArrows = FALSE;
|
||||
|
||||
BOOLEAN gfUIShowCurIntTile = FALSE;
|
||||
BOOLEAN gfUIShowCurIntTile = FALSE;
|
||||
|
||||
BOOLEAN gfUIWaitingForUserSpeechAdvance = FALSE; // Waiting for key input/mouse click to advance speech
|
||||
BOOLEAN gfUIKeyCheatModeOn = FALSE; // Sets cool cheat keys on
|
||||
BOOLEAN gfUIAllMoveOn = FALSE; // Sets to all move
|
||||
BOOLEAN gfUICanBeginAllMoveCycle = FALSE; // GEts set so we know that the next right-click is a move-call inc\stead of a movement cycle through
|
||||
BOOLEAN gfUIWaitingForUserSpeechAdvance = FALSE; // Waiting for key input/mouse click to advance speech
|
||||
BOOLEAN gfUIKeyCheatModeOn = FALSE; // Sets cool cheat keys on
|
||||
BOOLEAN gfUIAllMoveOn = FALSE; // Sets to all move
|
||||
BOOLEAN gfUICanBeginAllMoveCycle = FALSE; // GEts set so we know that the next right-click is a move-call inc\stead of a movement cycle through
|
||||
|
||||
INT32 gsSelectedGridNo = 0;
|
||||
INT16 gsSelectedLevel = I_GROUND_LEVEL;
|
||||
INT16 gsSelectedGuy = NOBODY;
|
||||
INT32 gsSelectedGridNo = 0;
|
||||
INT16 gsSelectedLevel = I_GROUND_LEVEL;
|
||||
INT16 gsSelectedGuy = NOBODY;
|
||||
|
||||
BOOLEAN gfUIDisplayDamage = FALSE;
|
||||
INT8 gbDamage = 0;
|
||||
|
||||
Reference in New Issue
Block a user