mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
Convert to SoldierID
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
#ifndef ITEM_TYPES_H
|
||||
#define ITEM_TYPES_H
|
||||
|
||||
#include "types.h"
|
||||
#include "Overhead Types.h"
|
||||
#include <vector>
|
||||
#include <list>
|
||||
// THE_BOB : added for pocket popup definitions
|
||||
@@ -408,15 +408,15 @@ namespace ObjectDataStructs {
|
||||
struct OBJECT_BOMBS_AND_OTHER
|
||||
{ // this is used by placed bombs, switches, and the action item
|
||||
INT16 bBombStatus; // % status
|
||||
INT8 bDetonatorType; // timed, remote, or pressure-activated
|
||||
INT8 bDetonatorType; // timed, remote, or pressure-activated
|
||||
UINT16 usBombItem; // the usItem of the bomb.
|
||||
union
|
||||
{
|
||||
INT8 bDelay; // >=0 values used only
|
||||
INT8 bFrequency; // >=0 values used only
|
||||
};
|
||||
UINT16 ubBombOwner; // side which placed the bomb
|
||||
UINT8 bActionValue; // this is used by the ACTION_ITEM fake item
|
||||
SoldierID ubBombOwner; // side which placed the bomb
|
||||
UINT8 bActionValue; // this is used by the ACTION_ITEM fake item
|
||||
union
|
||||
{
|
||||
UINT8 ubTolerance; // tolerance value for panic triggers
|
||||
|
||||
Reference in New Issue
Block a user