Fix for uninitialized group in reinforcements

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1168 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-07 04:22:10 +00:00
parent 5926a62a05
commit f5e3e7d7ff
2 changed files with 13 additions and 10 deletions
-10
View File
@@ -1221,16 +1221,6 @@ void AddPossiblePendingEnemiesToBattle()
break;
}
AddEnemiesToBattle( pGroup, ubInsertionCode,
pSector->ubNumAdmins - pSector->ubAdminsInBattle,
pSector->ubNumTroops - pSector->ubTroopsInBattle,
pSector->ubNumElites - pSector->ubElitesInBattle,
FALSE );
pSector->ubAdminsInBattle = pSector->ubNumAdmins;
pSector->ubTroopsInBattle = pSector->ubNumTroops;
pSector->ubElitesInBattle = pSector->ubNumElites;
// Assume we added one since there are supposedly more available and room for them
ubSlots--;
}