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Merged from revision: 7267
Fixes (by Buggler) - Allows sector inventory item deletion feature to delete inaccessible and not-in-sector items. Hold 'Delete' hotkey and click the item - Hot key Ctrl+Tab can now switch to the second page of General tab in EDB for weapons - Fixed hardcoded mine icons and spawning pool sector in AI Viewer Editor - Hotkey for finding previous merc changed to 'Ctrl+Space' to avoid out-of-map boundary display - Added editor command line options in popup help text git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7268 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -138,8 +138,16 @@ extern UINT8 gubCurrentTalkingID;
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void InitializeMines( void )
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{
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INT32 i;
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// Don't execute hardcoded logic. Leave initialization to the Lua script.
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g_luaMines.InitializeMines();
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// Buggler: set mining site flag for AI Viewer.cpp
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for (i=0; i < MAX_NUMBER_OF_MINES; i++)
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{
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SectorInfo[ SECTOR( gMineStatus[i].sSectorX, gMineStatus[i].sSectorY ) ].uiFlags |= SF_MINING_SITE;
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}
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#if 0
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UINT8 ubMineIndex;
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MINE_STATUS_TYPE *pMineStatus;
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