Merged from revision: 7267

Fixes (by Buggler)
- Allows sector inventory item deletion feature to delete inaccessible and not-in-sector items. Hold 'Delete' hotkey and click the item
- Hot key Ctrl+Tab can now switch to the second page of General tab in EDB for weapons
- Fixed hardcoded mine icons and spawning pool sector in AI Viewer

Editor
- Hotkey for finding previous merc changed to 'Ctrl+Space' to avoid out-of-map boundary display
- Added editor command line options in popup help text

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7268 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-06-05 14:37:32 +00:00
parent ca03cb86c0
commit f5e94e869a
15 changed files with 75 additions and 75 deletions
+3 -3
View File
@@ -533,7 +533,7 @@ STR16 iEditorMercsToolbarText[] =
L"删除", //L"DELETE",
L"删除当前选中佣兵(|D|e|l)", //L"Delete currently selected merc (|D|e|l)",
L"下一个", //20 //L"NEXT",
L"定位下一个佣兵(|S|p|a|c|e)\n定位上一个佣兵(|S|h|i|f|t+|S|p|a|c|e)", //L"Find next merc (|S|p|a|c|e)\nFind previous merc (|S|h|i|f|t+|S|p|a|c|e)",
L"定位下一个佣兵(|S|p|a|c|e)\n定位上一个佣兵(|C|t|r|l+|S|p|a|c|e)", //L"Find next merc (|S|p|a|c|e)\nFind previous merc (|C|t|r|l+|S|p|a|c|e)",
L"选择优先级", //L"Toggle priority existance",
L"选择此人是否可以开关门", //L"Toggle whether or not placement\nhas access to all doors",
@@ -708,8 +708,8 @@ STR16 iEditorTaskbarInternalText[]=
L"\n|./|,:切换width:xx选项大小\n \n|P|g|U|p/|P|g|D|n:智能模式选择前/后一个模板", //Buildings fasthelp text //L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method",
L"|C|t|r|l+|/:光标处放置新物品\n|/:光标下放置同样物品", //Items fasthelp text //L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor",
L"|1-|9:设置路标 \n|C|t|r|l+|C/|C|t|r|l+|V:复制/粘贴佣兵", //Mercs fasthelp text //L"|1-|9: Set waypoints\n|C|t|r|l+|C/|C|t|r|l+|V: Copy/Paste merc",
L"|C|t|r|l+|G:转到某格\n \n|I:查看小地图\n|J:切换房顶绘制\n|K:显示房顶标记\n|S|h|i|f|t+|L:显示地图边界\n|S|h|i|f|t+|T:显示树顶\n|U:切换地图高度\n \n|./|,:切换width:xx选项大小", //Map Info fasthelp text //L"|C|t|r|l+|G: Go to grid no\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions",
L"|C|t|r|l+|N:创造新地图\n \n|F|5:显示总信息/大地图\n|F|1|0:移除所有光源\n|F|1|1:取消修改\n|F|1|2:清空所有\n \n|S|h|i|f|t+|R:随机放置选定数量的物品", //Options fasthelp text //L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)",
L"|C|t|r|l+|G:转到某格\n|S|h|i|f|t: Scroll beyond map boundary\n \n|I:查看小地图\n|J:切换房顶绘制\n|K:显示房顶标记\n|S|h|i|f|t+|L:显示地图边界\n|S|h|i|f|t+|T:显示树顶\n|U:切换地图高度\n \n|./|,:切换width:xx选项大小", //Map Info fasthelp text //L"|C|t|r|l+|G: Go to grid no\n|S|h|i|f|t: Scroll beyond map boundary\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions", // TODO.Translate
L"|C|t|r|l+|N:创造新地图\n \n|F|5:显示总信息/大地图\n|F|1|0:移除所有光源\n|F|1|1:取消修改\n|F|1|2:清空所有\n \n|S|h|i|f|t+|R:随机放置选定数量的物品\n \nCommand Line options\n|-|D|O|M|A|P|S: Batch radarmap generation\n|-|D|O|M|A|P|S|C|N|V: Batch radarmap generation and covert maps to latest version", //Options fasthelp text //L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)\n \nCommand Line options\n|-|D|O|M|A|P|S: Batch radarmap generation\n|-|D|O|M|A|P|S|C|N|V: Batch radarmap generation and covert maps to latest version", // TODO.Translate
};
//Editor Taskbar Utils.cpp