diff --git a/TacticalAI/AIMain.cpp b/TacticalAI/AIMain.cpp index 654809707..73d768a27 100644 --- a/TacticalAI/AIMain.cpp +++ b/TacticalAI/AIMain.cpp @@ -1739,6 +1739,8 @@ void TurnBasedHandleNPCAI(SOLDIERTYPE *pSoldier) #ifdef DEBUGBUSY AINumMessage("Busy with action, skipping guy#",pSoldier->ubID); #endif + ScreenMsg(FONT_MCOLOR_LTRED, MSG_INTERFACE, L"Busy with action %s, skipping guy [%d]", wszAction[pSoldier->aiData.bAction], pSoldier->ubID); + DebugAI(AI_MSG_INFO, pSoldier, String("Busy with action %s, skipping guy [%d]", wszAction[pSoldier->aiData.bAction], pSoldier->ubID)); // let it continue return;