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Fix: replaced (UINT32) atol(pData->szCharData) with (UINT32) strtoul(pData->szCharData, NULL, 0) as atol renders the last flag unusable through casts
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5854 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -132,7 +132,7 @@ ammotypeEndElementHandle(void *userData, const XML_Char *name)
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else if(strcmp(name, "uiIndex") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.uiIndex = (UINT32) atol(pData->szCharData);
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pData->curAmmoType.uiIndex = (UINT32) strtoul(pData->szCharData, NULL, 0);
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}
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else if(strcmp(name, "fontColour") == 0)
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{
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@@ -302,7 +302,7 @@ ammotypeEndElementHandle(void *userData, const XML_Char *name)
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else if(strcmp(name, "ammoflag") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoType.ammoflag = (UINT32) atol(pData->szCharData);
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pData->curAmmoType.ammoflag = (UINT32) strtoul(pData->szCharData, NULL, 0);
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}
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pData->maxReadDepth--;
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