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Fix: replaced (UINT32) atol(pData->szCharData) with (UINT32) strtoul(pData->szCharData, NULL, 0) as atol renders the last flag unusable through casts
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5854 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -101,12 +101,12 @@ ammoDropEndElementHandle(void *userData, const XML_Char *name)
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else if(strcmp(name, "uiIndex") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoDrop.uiIndex = (UINT32) atol(pData->szCharData);
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pData->curAmmoDrop.uiIndex = (UINT32) strtoul(pData->szCharData, NULL, 0);
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}
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else if(strcmp(name, "uiType") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curAmmoDrop.uiType = (UINT32) atol(pData->szCharData);
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pData->curAmmoDrop.uiType = (UINT32) strtoul(pData->szCharData, NULL, 0);
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}
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else if(strcmp(name, "ubEnemyDropRate") == 0)
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{
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