MERGED GameDir files from the development GameDir folder from revision 4545 up to 4882

Development GameDir folder: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP/GameDir




git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1353 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2012-01-18 11:58:16 +00:00
parent 3b393b7953
commit f647e94f49
4326 changed files with 221645 additions and 16 deletions
+89
View File
@@ -18,6 +18,11 @@ Fields index:
tiles cutouts in Interface/MilitiaMaps.sti!
townPoint - position of town names on the map. These are 10 * (X, Y) position
in SECTORS (fractions possible) to the X-CENTER of the town
hiddenTown - 0 - show, 1 - hide locations on strategic map
townIcon - 1 - on, 0 - off , icon of the location on strategic map
szIconFile - files (interface\PRISON.sti, interface\my_icon.sti...)
iconPosition - position of icon on startegic map
There is town table at the end on this file. The table represent town placement on the world map.
@@ -35,6 +40,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>90</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>9</x>
<y>1</y>
@@ -50,6 +62,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>30</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>13</x>
<y>2</y>
@@ -65,6 +84,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>13</x>
<y>8</y>
@@ -80,6 +106,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>1</x>
<y>7</y>
@@ -95,6 +128,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>1</hiddenTown>
<townIcon>1</townIcon>
<szIconFile>interface\PRISON.sti</szIconFile>
<iconPosition>
<x>80</x>
<y>90</y>
</iconPosition>
<baseSector>
<x>8</x>
<y>9</y>
@@ -110,6 +150,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>8</x>
<y>6</y>
@@ -125,6 +172,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>4</x>
<y>2</y>
@@ -140,6 +194,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>5</x>
<y>8</y>
@@ -155,6 +216,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<hiddenTown>1</hiddenTown>
<townIcon>1</townIcon>
<szIconFile>interface\map_item.sti</szIconFile>
<iconPosition>
<x>32</x>
<y>100</y>
</iconPosition>
<baseSector>
<x>3</x>
<y>10</y>
@@ -170,6 +238,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>11</x>
<y>11</y>
@@ -185,6 +260,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>10</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>3</x>
<y>14</y>
@@ -200,6 +282,13 @@ Changes do not require starting of a new game.
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>35</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<hiddenTown>0</hiddenTown>
<townIcon>0</townIcon>
<szIconFile></szIconFile>
<iconPosition>
<x>0</x>
<y>0</y>
</iconPosition>
<baseSector>
<x>2</x>
<y>1</y>