MERGED GameDir files from the development GameDir folder from revision 4545 up to 4882

Development GameDir folder: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP/GameDir




git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1353 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2012-01-18 11:58:16 +00:00
parent 3b393b7953
commit f647e94f49
4326 changed files with 221645 additions and 16 deletions
+14
View File
@@ -247,6 +247,13 @@ This the multiplier applied to reload AP cost when trying to reload from an impr
<Description_RUS>Определяет количество АР, затрачиваемых на движение по соответствующему типу местности.</Description_RUS>
<Description_POL></Description_POL>
<Description_CHI>特定地形上移动需要的 AP 。</Description_CHI>
</Property>
<Property name="AP_MODIFIER_WEAPON_READY" datatype="numeric" minvalue="-100" maxvalue="100" defaultvalue="4" interval="1">
<Description_ENG>A modifier when walking/sidestepping with weapon raised.</Description_ENG>
<Description_GER></Description_GER>
<Description_RUS></Description_RUS>
<Description_POL></Description_POL>
<Description_CHI></Description_CHI>
</Property>
<Property name="AP_CHANGE_FACING" datatype="numeric" minvalue="0" maxvalue="50" defaultvalue="4" interval="1">
<Description_ENG>AP-cost for changing facing while standing.</Description_ENG>
@@ -908,6 +915,13 @@ Represents the AP cost to reload a single round of ammunition.</Description_ENG>
<Description_RUS>Определяет расход энергии при движении по соответствующему типу местности.</Description_RUS>
<Description_POL></Description_POL>
<Description_CHI></Description_CHI>
</Property>
<Property name="BP_MODIFIER_WEAPON_READY" datatype="numeric" minvalue="-1000" maxvalue="1000" defaultvalue="30" interval="5">
<Description_ENG></Description_ENG>
<Description_GER></Description_GER>
<Description_RUS></Description_RUS>
<Description_POL></Description_POL>
<Description_CHI></Description_CHI>
</Property>
<Property name="BP_CROUCH" datatype="numeric" minvalue="-1000" maxvalue="1000" defaultvalue="10" interval="5">
<Description_ENG></Description_ENG>