From f673236935eec2cb03a676d2ee534ed806087f78 Mon Sep 17 00:00:00 2001 From: MaddMugsy Date: Sat, 8 Jul 2006 16:31:01 +0000 Subject: [PATCH] -fixed guns never jamming git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@336 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameVersion.cpp | 4 ++-- Tactical/Weapons.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/GameVersion.cpp b/GameVersion.cpp index 0c953d23..151a34a3 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.332" }; + INT16 zVersionLabel[256] = { L"Release v1.13.336" }; #endif -INT8 czVersionNumber[16] = { "Build 06.07.06" }; +INT8 czVersionNumber[16] = { "Build 06.07.08" }; INT16 zTrackingNumber[16] = { L"Z" }; diff --git a/Tactical/Weapons.cpp b/Tactical/Weapons.cpp index 8637081d..1551372b 100644 --- a/Tactical/Weapons.cpp +++ b/Tactical/Weapons.cpp @@ -1127,7 +1127,7 @@ BOOLEAN CheckForGunJam( SOLDIERTYPE * pSoldier ) //iChance = (80 - pObj->bGunStatus); //rain - iChance = (80 - 90 - pObj->bGunStatus) + gGameExternalOptions.ubWeaponReliabilityReductionPerRainIntensity * gbCurrentRainIntensity; + iChance = (80 - pObj->bGunStatus) + gGameExternalOptions.ubWeaponReliabilityReductionPerRainIntensity * gbCurrentRainIntensity; //end rain