- Optimized a few code bits

- Enemy ranks has now size 20 instead of 500
- Fix: losing your disguise makes you lose your disguise again

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5687 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-11-15 00:03:39 +00:00
parent 51342b0669
commit f6ae18533f
6 changed files with 222 additions and 261 deletions
+1 -1
View File
@@ -61,7 +61,7 @@ typedef struct
} ENEMY_RANK_VALUES;
extern ENEMY_RANK_VALUES zEnemyRank[500];
extern ENEMY_RANK_VALUES zEnemyRank[20];
typedef struct
{