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- Optimized a few code bits
- Enemy ranks has now size 20 instead of 500 - Fix: losing your disguise makes you lose your disguise again git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5687 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -228,7 +228,7 @@ BOOLEAN WriteEnemyRank( STR fileName)
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UINT32 cnt;
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FilePrintf(hFile,"<ENEMY_RANK>\r\n");
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for(cnt = 0;cnt < 500;cnt++)
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for(cnt = 0;cnt < 20; ++cnt)
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{
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FilePrintf(hFile,"\t<RANK>\r\n");
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FilePrintf(hFile,"\t\t<uiIndex>%d</uiIndex>\r\n", cnt);
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