- Optimized a few code bits

- Enemy ranks has now size 20 instead of 500
- Fix: losing your disguise makes you lose your disguise again

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5687 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-11-15 00:03:39 +00:00
parent 51342b0669
commit f6ae18533f
6 changed files with 222 additions and 261 deletions
+1 -1
View File
@@ -228,7 +228,7 @@ BOOLEAN WriteEnemyRank( STR fileName)
UINT32 cnt;
FilePrintf(hFile,"<ENEMY_RANK>\r\n");
for(cnt = 0;cnt < 500;cnt++)
for(cnt = 0;cnt < 20; ++cnt)
{
FilePrintf(hFile,"\t<RANK>\r\n");
FilePrintf(hFile,"\t\t<uiIndex>%d</uiIndex>\r\n", cnt);